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Another big fix for the gamepads. Everything should be fine how;
Got rid of the blocker when turning on the treadmill at low FPS;
Granted the ability to immediately pick up wheels in the first act;
Eliminated the problem with the claw if you previously grabbed another item;
Fixed the collider in the garage in the second act.
Update v1.0.43:
No major changes this time, but we tweaked a lot of minor graphical issues.
Update v1.0.42:
Fixed two critical bugs with a balloon and a socket in the parents' room
Fixed the starting position for some 3D objects and got rid of some visual bugs related to it
Changed the checkpoint next to the Polaroid in the basement (should fix the arm breaking when it appears)
Changed the lamp in the laundry room (no more jumping over!) and the drawer in the garage (no more grappling from below!)
Fixed a few minor bugs that would be boring to write about in full, like “we finally straightened the mousetrap door”
Update v1.0.4:
Fixed blockers for players with low FPS
Added synchronization of physics calculation with FPS
Fixed the incorrect camera work in several areas
Fixed a bunch of issues with collisions and a few shortcuts
Update v1.0.3:
The game is now optimized to work properly with low FPS;
We fixed the controller inputs. But please turn off the Steam Input first;
Fixed the screen dimension issues. Now you can launch Time Loader with a custom screen resolution via Steam launch options;
Fixed the minor issues that prevented the player from going forward (attic, hummer car)
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