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Added support for upcoming DLCs
Update 13:
Fixed a bug causing clients to crash during online races.
Update 12:
Racing Season:
New tuning for the Racing Season experience points reward.
We increased the amount of XP received for the daily quests and the races. Now it should be easier to complete the Racing Season and unlock all the rewards.
Community Liveries and Tracks:
Fixed local Community Liveries list completely disappearing for some users.
Added a feature to reward the players with Coins and Gears based on the “likes” received by their community liveries and tracks.
This is retroactive, so you will get the rewards for every “like” you have received till today. Then you will receive Coins and Gears for the new “likes” periodically coming back to the main menu.
Added “Most Likes Weekly” and “Most Likes Monthly” tabs in the UGC pages.
These new tabs will show the Community Liveries and Tracks with the most number of “likes”, created in the last week and in the last month.
Collection:
Added a confirmation dialog to the Sell, Upgrade and Dismantle operations in Collection page.
Now you should not be able to accidentally dismantle a car launching the controller on the couch.
Added an indication for already owned vehicles in the Limited Offers and Blind Box pages.
Added the Sell, Upgrade and Dismantle shortcuts after opening a Blind Box.
Other UI/UX:
Fixed add-ons not displayed in the in game page.
Added vehicle rarity indication in the multiplayer race results page.
Added a support to pause the race when the controller is disconnected.
Various:
Numerous bug fixes and stability improvements.
PC Version only:
Added support for the AMD FidelityFX Super Resolution 1.0.
Update 11:
Fixed a problem with local liveries preventing the game to start up.
Update 10:
Community liveries:
Fixed cached liveries not correctly displayed for some users.
Previously downloaded community liveries should now appear correctly for everyone.
Multiplayer:
Improved the UI of the multiplayer main page.
We added some information about the currently equipped vehicle and the player profile.
Improved track selection logics for multiplayer races.
In the Track Voting page, we added one slot for the community tracks and retuned the randomization logic to increase the variety of available tracks.
Fixed Rare cars showing up as Secrets in lobby.
Other UI / UX:
Added prices to the DLC page.
Now each DLC will show the price taken from its corresponding platform store.
Split Screen: fixed the controller selection menu to correctly display available options.
Added Player’s Profile customizations (icon, background and tag) to the leaderboards and UGC pages.
Added an indicator in the HUD of point-to-point races to show the percentage of the track completed.
In track selection, added an icon to distinguish point-to-point and circuits tracks.
Various:
Numerous bug fixes and stability improvements.
PC Version only:
Added support for less common resolution monitors
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