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Fixed a bug where fog of war was not saving correctly in existing games
Update v1.0.012:
Fixed bug when deleting a game on some platforms
Fixed bug with inertia with smooth controls enabled
Implemented graphical performance improvements throughout the game
Implemented memory consumption improvements throughout the game
Fixed bug that prevented the collector quest from continuing when killing the boss "Slime"
Fixed bug where progress was not correctly indicated when completing Door 4 of the Temple of the Kings
Fixed bug where you couldn't complete the Emperor's Quest if you cut his sword with the katana
Fixed minor bugs with some platforms in "Aeterna" mode
Adjusted difficulty of door 10 of the temple of kings in "Noctis" mode
Fixed bug where dark arrows would not pierce enemies correctly with the gem equipped
Fixed bug where horizontal jumpers wouldn't push you hard enough if you had smooth controls on
Fixed a bug where the dark arrows would break in the battle against the queen even if there was no light
Fixed a bug where you could die off-screen in the Tower of Light boss battle
Fixed bug where throne portals were distorting their color on some platforms
Fixed bug where you could get stuck in the ceiling in the second battle against the devourer
Difficulty of some high end puzzles in "Aeterna" mode have been adjusted
Fixed bug where "Celestial Arrow" damage buff was not reflected in the UI even though it affected projectiles
Fixed bug where some achievements were not triggering correctly on some platforms
Update v1.0.009:
The jump window time when hitting the ground has been extended to improve the game experience
The system "smoothed controls" has been implemented that increases the reaction speed of the character in the air (It is possible to deactivate this function from the options menu / game)
Update v1.0.006:
Fixed a bug where sometimes the collection quest would not deliver the score (Users with this bug will retrieve the score after opening the progress menu)
Fixed a bug that prevented opening the chest on the 6th floor of the east wall
Fixed a bug where the reward for the quest "The Origin of Machines" was given out on a recurring basis if it had already been completed previously
Update v1.0.007:
Fixed a bug where the Terminal mission would restart (If your mission is currently restarted, it will be completed automatically when visiting the missing terminals)
Fixed a bug where the achievement of speaking with the chronicler could not be obtained (It will be necessary to talk to him again since there were 2 dialogues that did not appear depending on the situation)
Fixed a bug in the forge where a stained glass window could not be accessed
Fixed a bug with checkpoints in the abyss in Noctis mode
HUD animation has been fixed to affect the "Skull" gauge
Update v1.0.006:
The new game mode "Aeterna" (reduced difficulty and redesign of platforms-puzzles) has been implemented. At the moment, there will be no achievements in this mode but we are working on it.
The new game mode "Noctis" (Current Difficulty) has been implemented
It is possible to switch between the two difficulty modes at any time from the pause menu
A "Skull" indicator has been implemented in the HUD when playing in "Noctis" mode.
Fixed a bug where some players would lose the fog of war when restarting the game
Fixed a bug whereby the game was not saved correctly, causing rollbacks to previous points in the game (PS5)
The performance of volumetric lights has been improved
Loading between scenes has been improved to optimize the memory used in the transition
Small visual bugs have been fixed
Fixed a bug where the King would freeze after resurrecting when he died while attempting to teleport
Enemies have been balanced in both difficulty modes to better match game progression
Some King's weapons have been balanced in both difficulty modes to better match game progression
Damage from Celestial Arrow (Light and Dark) has been reduced by 10%
The damage of the additional wave when equipping the gems "Voice of the Abyss" and "Cry of the Abyss" at the same time has been increased by 50%
Axe load time reduced from 1.5s to 1s without upgrade gem and from 1s to 0.5s with it.
The blood cost of the axe has been reduced from 50 points to 30 points out of 100
The damage of the waves generated by the spear has been increased by 30% without an upgrade gem and by 60% with it
The blood cost of the spear has been reduced from 50 points to 30 points out of 100
The number of indicators on the map for collectibles and missions has been increased
Fixed icons not appearing correctly on the map after purchasing the Atlas of the area from "Drake"
The number of thrones has been increased in both difficulty modes to facilitate exploration
1 new throne in "Rest of the Heroes"
2 new thrones in "Cave of Ascension"
1 new throne in "El paramo de los caidos" (west)
2 new throne in "End of the World"
4 new thrones in "Cosmos"
3 new thrones in "Royal Stairs"
1 new throne in "The Palace of Aeterna"
The gold obtained in the chests has been increased
Errors in obtaining some achievements have been corrected (Achievements already completed will be given to players when accessing the progress menu)
Checkpoints have been increased in some sections
A bug that allowed unlimited money to be obtained through the "collection" has been corrected
Fixed a bug that modified button actions when using PS4 controller
The action "Interact" has been included in the remapping of controls, this will not modify the interaction notice prompt.
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