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FIXED: Engine draw on grid overlay significantly optimized, removing fps drop when grid is active
FIXED: Drone behavior when playing on X8 speed is now corrected
FIXED: Guardhouse weapon targeting calculation now works correctly with X8 in-game speed
TWEAKED: Food Tier 3 issue penalties modified avoiding sudden drastic population decline
FIXED: Depot storage space is now correctly calculated when depot is destroyed or repaired
UPGRADED: Movement of people and drones across map is greatly optimized and more precise
FIXED: Manually painted buildings keeps correct color in destroyed state after pirate attack
TWEAKED: Strawberry fields on underwater farms now require oxygen as upkeep resource
TWEAKED: Chance for Atlantis HQ to send additional people won’t happen too soon anymore
FIXED: Rescue Center now correctly suspends search for survivors if designated worker is removed
FIXED: Demolished buildings are now correctly shown/updated
FIXED: Stock statistics and graphs for selected resource now shows correct data without accidental jumps to unselected items
FIXED: Mariculture Boost Directive now works as intended with correct boost modifier
FIXED: Unions Deal Directive now works as intended with correct boost modifier
FIXED: Automatic job assign option works as intended without random workplace switch
FIXED: Automatic job assign option now won’t remove too many assigned jobs in case of free worker shortage
FIXED: When in-game speed is changed during activity on Research bar, value bar is now updated correctly
FIXED: When Depots are near maximum capacity, drones won’t add more resources then they are carrying anymore
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