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Fixed issues/bugs
* Added language specific fonts.
* Fixed faulty collision skin on the houses in Chapter 3 (Boss fight).
* Added fail safe to XInput controllers for users crashing with the "Is your PlayerIndex correct?"-log report.
* Fixed crash when a network client is changing scene and receives a delayed damage or boss message.
* Fixed crash when an AI has a barrier targetted and uses an incompatible ability.
* Added fail safe for threaded content loading on startup, this should resolve the issues related to: "GraphicsDevice component not found".
* Fixed mouse cursor jittering when locking onto a target.
* Fixed bug in ingame options sound menu, the game will now properly save any changes made.
New features/balancing
* Support for language specific fonts added.
Known Issues
* Network uplink bandwidth, while improved, can be demanding.
* Steam attempts to install XNA framework every time game is launched or rare occasion.
* Characters can in rare cases fall through the level collision mesh.
* The game may appear to be stuttering even though framerate is good.
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