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Magicka Update 17 info:
Changelist (1.3.5.5)
- Fixed a threading related crash in the iconrenderer.
- The game will no longer crash when a undefined animation is played for a character.
- Fixed a issue when changing language.
- Fixed a issue with damageable physics entities statuseffects.
- Added modified content checking.
- Fixed a startup issue where a saved gamer is refering to a missing playable avatar.
- Readded VAC option when hosting an online game.
- Added file verification feature that disables achievements, online leaderboards and VAC protected games when using modified content. Modding is still fully possible.
Known issues
- Network uplink bandwidth, while improved, can be demanding.
- Steam attempts to install XNA framework every time game is launched or rare occasion.
- Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
- The game may appear to be stuttering even though framerate is good.
Magicka Update 16 info:
Changelist (1.3.5.4)
- Conflagration no longer damage ethereal characters.
- Fixed startup TypeInitializationException crash (Magicka.Gamers.Gamer threw an exception. ---> System.NullReferenceException)
- Changing the language settings through steam will now change the games language.
- Fixed Elemental bloodtype to black from regular.
- Fixed Error loading "UI\HUD\NotifierButton". GraphicsDevice component not found.
- Improved network traffic for character entities and damageable physics entities.
- Fixed network initialization for the boss fights in chapter 4 and in chapter 8.
Known issues
- Network uplink bandwidth, while improved, can be demanding.
- Steam attempts to install XNA framework every time game is launched or rare occasion.
- Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
- The game may appear to be stuttering even though framerate is good.
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