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General
• Added new Boys At-rifle 3d model
• Added new PTRD At-rifle 3d model
• Added new PTRS At-rifle 3d model
• Added new Type 97 At-rifle 3d model
• Added new PzB39 At-rifle 3d model
• Added new M3A Grease Gun 3d model
• Added new Type 1 HMG 3d model
• Added new Type 4 (Bazooka) 3d model
• Added new Type 100 SMG 3d model
• Added new De Lisle 3d model
• Added new DS 39 3d model
• Added new Repair kit 3d model
• Added new Fuel can 3d model
• Added firing arc limitations to heavy machine guns
• Changed bloom shader
• Changed color balance of the game
• Increased human inform range from 35m to 40m
• Increased range of StuH from 150m to 160m
• Reduced HE resistance of round sandbags
• Removed Specnaz/Commando flare gun ammo
• Fixed water shader issues on some older GPUs
Multiplayer
• Changed start timer of HMGs to 1:00 min
• Changed start timer of AA guns to 1:00 min
• Changed start timer of mortars to 1:00 min
• Changed re-call timer of HMGs to 2:00 min
• Changed re-call timer of AA guns to 2:00 min
• Changed re-call timer of mortarts to 2:00 min
• Fixed pathing issues on Plateau 2v2
• Fixed small map issues
Skirmish
• Added 2 script protections against player AI not responding to enemies
• Fixed wrong AA icon in Soviet Union skirmishes
• Fixed bridges on [Soviet Union] Manchuria
• Fixed achievements on [UK] Arnhem
• Fixed Maxson staying at spawn, not moving
• Fixed Commonwealth heroes who didn't switch to player control
• Fixed some script bugs
• Fixed small map issues
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