v1.18 - September 6th, 2012 *************************** aka "Goblin Menace launch!" Achievements: - added 33 new Achievements (some require the Goblin Menace expansion) Gameplay: - fixed the Knight's Hammer minor issues (when jumping & attacking) - fixed minor bugs Usability: - reworked the Configure Controls menu - added support for alternative bindings - fixed various bugs - added "Completed in Hardcore & Hard" in the level select menu for Hardcore Mode - added "Downloadable Content" menu for buying the Goblin Menace expansion - added microphone user interface element to show microphone usage in multiplayer - fixed RumblePad 2 default keybinds Multiplayer: - improved multiplayer stability - added an indicator arrow showing where other players are (in online multiplayer) Technical: - optimized graphics rendering speed for low-end hardware - added option to send local saves to Steam Cloud: - %APPDATA%\Trine2\options.txt - setOption(profileModule, "ImportSteamCloudFilesFromPath", "C:\some\folder") - added logging for Steam Cloud (log\steam_cloud.log) - updated Credits - tweaked the burning barrel visual effects
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- All abilities also usable in the original Trine 2
- A new adventure featuring the Heroes struggling against new goblin villainy
- 6 new levels chock-full of new puzzles, hazards, enemies and contraptions
- New skills for each character with new possibilities for puzzle solving
- Completely new environments ranging from burning desert to snowy mountains to the insides of a giant sand worm
- Even more improved visuals and a completely new soundtrack
- New enemies and bosses, including the lethal goblin war-machine
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