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[BUGS]
· Fix for an issue where Marauders could spawn on the cribship
· Fix for an issue with the gun fire audio playing for the machine gun included in the GAT V DLC pack
· Fix for an issue where certain weapon icons would appear when they shouldn’t in store interfaces
· Fix for some missions where the player male animation set would replace the female animation set
· Fix for radio control bindings while on foot
· Fix to the weapon menu where the player is unable to scroll after receiving more than 9 special weapons
· Fix to for some players who were unable to become fireproof
· Improved overall stability of the game
· Various UI fixes for running the game with Eyefinity, including improved heath indications and weapon inventory screen updates
· Fix for crash where the player attempts to switch to fullscreen and it fails.
[UPDATES]
· Added support for future DLC
· Improved camera behavior while flying a VTOL
· The Client will now pause gameplay when joining a Host’s game while the host is on the “invite friends” menu after initially loading a CO-OP game
· The voice chat option will now only be enabled while CO-OP is active
Patch 4.1 (released: 10/10/13)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[BUGS]
· Fix for a startup crash for PCs with ASUS Sound Boards
· Fixes for several stability issues which resulted in crashes
· Fix for a certain character missing during romance sequences
· Fix for a COOP infinite load in mission “THE BOSS GOES TO WASHINGTON”
· Fix for certain players using Fire Invulnerability after completing Blazing Activities
· Fix for soft crash using the DEATH FROM ABOVE nuke in water
· Fix for soft crash due to using The Rectifier during Hot Spots
[UPDATES]
· Reduced the distance necessary for completing challenge: DISTANCE TRAVELLED IN ALIEN VEHICLE
· Players with below min spec framerate will be stuck less often when asked to disable generators throughout the game
Patch 4 (released: 9/16/13)
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[BUGS]
· Fixed a patch issue in the save system where weapon data was corrupted. Examples of the data corruption includes duplicated weapons or missing weapons.
· Fix for the Rectifier and Penetrator Upgrade/Customization Screen freezes
· Fix for double Dubstep Gun being available to certain players after the last patch
· Fix for “Inauguration Station” .exe name
· Fix for keyboard/mouse tutorial messages when using sprint toggle
· Fix for radio key mapping not working as intended
· Fix for key mapping of “ 1 “ and “ 2 “ for weapon swap
· Fix for wall sprint functionality sticking when using sprint toggle
· (AMD Eyefinity users) Fix for 21:9 resolution monitors to display UI correctly
· Fix for hangs relating to DRM checks
· Fix for missing Polish string translation (defaults to English if string is missing)
· Fix for extra UI elements appearing in certain Mayhem activities
[UPDATES]
· Added support for future DLC
· Added crash reporting support, this will help to pinpoint crash issues
· Added a toggle in the menu for allow weapon swapping not to bring up the weapon swap screen. When enabled, this stops the full screen menu from popping up during weapon swap
· Added transparency to the weapon radial under certain conditions
Patch 3 (released: 8/30/13)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
[BUGS]
· Fixed a patch issue in the save system where weapon data was corrupted. Examples of the data corruption includes duplicated weapons or missing weapons.
[UPDATES]
· Most weapons lost due to the previous patch will be restored. This includes weapons rewarded due to game progress, promotional weapons, and DLC pack weapons. In addition, all weapons purchased from Friendly Fire or picked up from enemies that were upgraded, customized, or equipped will be restored.
Patch 2 (released: 8/27/13)
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[BUGS]
· The continue option no longer appears on the main menu if the only save data present is another user’s
· Fix for a hang that would occur if the user is shot in the Friendly Fire interface
· Fix for an animation issue from falling from a super jump and hitting a ledge while doing a midair recovery
· Fix for a crash if the player performs two max-height nuke DFAs back to back.
· Fix for a crash for the client if the host exits a mission while the client is mid-save.
· Fix for a stats mismatch between ‘total time played’ on the save file and the stats page.
[UPDATES]
· Added future DLC compatibility
Patch 1 (released: 8/22/13)
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[BUGS]
· Fixed an error where Saints Row IV was referred to as “Saints Row Inauguration Station”
[UPDATES]
· Adjusted a sequence in THE REAL WORLD mission to assist players who are running the game below minimum spec with low framerate.
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