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whatsnew.txt
New DLC: Save Churchhill Part 2: Belly of the Beast
In the outlying mountains of North Morocco a concealed facility is being used by Axis forces to create devastating new
weapons of war and build an elite unit of the Führer’s most devoted soldiers.
Among them is Raubvogel, the elusive German sniper behind a plot to kill British Prime Minister, Winston Churchill.
You must find out what you can about the planned assassination and stop these new weapons from leaving the remote facility.
Traverse an intricate maze of lofty canyons and walkways littered with enemy encampments and testing rooms. But be cautious,
the soldiers guarding the canyon are some of the most formidable that you will have ever faced, and eager to test their terrifying new weapons...
Bug Fixes:
A backup of saves and the player profile are made on the installation of each new PC patch to prevent future loss of progress in edge cases.
Messages communicating relocation required/successful no longer cause co-op players to disconnect at the end of a mission.
Killing Hitler with a grenade no longer causes a crash.
Non-multiplayer achievements no longer appear at the end of a multiplayer match.
In-game pause menu reflects the current DLC mission in all cases.
Invitations accepted while in an Overwatch game now take the player to the correct lobby, rather than creating a new one.
"Fixed Magnification" scopes no longer display bad zoom values on the HUD.
Auto-balance notifications now more reliable.
A small number of fixes to "Plantation" to fix collision and visibility issues.
Notes:
First pass support for AMD’s Mantle Graphics API will be included in the next patch (note: the very latest AMD beta drivers will be required).
Update 1.07
New Content
- Plantation: A new multiplayer map, free to all owners of the game, supporting all multiplayer game modes including no-cross.
Bug Fixes:
- Improvements to texture streaming logic to try to improve performance in all configurations.
- Multiplayer "time limit reached" and "score limit reached" notifications added at the end of the game.
- Multiplayer now tolerates momentary disconnects from Steam rather than treating it as an immediate termination.
- DLC character skins now work in multiplayer when the host does not own the DLC.
- Fix for missing DLC prompts appearing incorrectly when moving between lobbies where only some of the DLC is available.
- Bulletcam impact effects are now more reliably synchronised between host and client (so engines don't explode before bullets hit them!).
- Penetration no longer slows down the entire path of the bullet, only the bit after the initial impact!
- Rifle customisation preserved more reliably.
- Yet another "weapons stop working " bug fixed.
- Headshots to AI now slightly more reliable.
- Dead players no longer suffer from camera shake and rumble effects.
- Campaign co-op collectable data at end-of-mission now shows the level just finished, rather than the next level in the campaign!
- Add access to the command console via Ctrl-Tab on variant keyboard layouts.
- Fix for a rare crash when searchlights alert other AI.
- Fix for a rare crash with halftrack and armoured car destruction.
- Several collision fixes for Lost Valley.
Update 1.06
New Content:
"Lost Valley" - A new multiplayer map, free to all owners of the game
Co-operative play now available for both DLC missions ("Hunt The Grey Wolf" and "In Shadows").
Added a setting for "Empty Lung Zoom" to allow toggling the additional zoom effect when entering empty lung (and extend the multiplayer settings/filters to support it as an option).
Bug Fixes:
Profiles now determine the highest XP of both the local and steam-cloud profiles on startup to try to avoid loss-of-progress.
Steam cloud now stores the player profile as well as save games.
Fix a potential hang on the Sniper Elite 3 logo screen due to corrupted stats in profiles.
Multiplayer: Fix an instance of player invulnerability in multiplayer matches.
Multiplayer: Join-in-progress now takes the player to the lobby to allow character and loadout selection rather than pulling them directly in to game.
Multiplayer: Chat box less likely to cut off really long strings and chat is available even if only one person is in the lobby.
Co-op: Cancelling body searches no longer slides the player on the other machine.
Co-op: Fix music on client machine to correctly trigger based on AI state.
Weapons are less likely to randomly stop working (most prominent in multiplayer but possible also in co-op/single-player)
Improved shooting while flinching somewhat.
Saves in DLC missions no longer require loading twice.
Discouraged ragdolls from breakdancing.
Don't play killcams on ragdolls.
Decals now rendering on DirectX 10 graphics cards.
AI armed with a panzerschreck and a pistol are now slightly less confused about which weapon they should be using, and the panzerschreck now does slightly more damage to the player.
AI vision slightly improved in difficulties other than Easy (so sub 30m and sprinting players should be seen more easily).
Fix for an animation glitch when mounting a turret.
Ribbon images in the service record should be displaying again.
Fixed binoculars, grenades and trip mines in the "Hunt The Grey Wolf" mission as they'd mysteriously lost their textures.
Aim assist tutorial now hidden if aim assist is disabled.
Scopes for the Springfield rebalanced, as is the MP44.
MP40, Sten and Thompson ranges rebalanced, and Sten damage increased.
An "escape from environment" exploit closed on Hellfire!
Notes:
We are aware of a small number of reports of server crashes after the previous patch and will be monitoring for potential issues during this release.
In rare circumstances clients may disconnect from servers after prolonged play.
The next update will contain a number of improvements to the texture streaming to try to improve the behaviour for various settings and hardware configurations.
A further fix for weapons randomly not working was discovered too late for this update but will be included in the next.
Weapon customisation selections occasionally get lost and revert to default selections.
The "Empty Lung Zoom" option is missing text in some languages.
Update 1.05
Co-operative play now available for both DLC missions ("Hunt The Grey Wolf" and "In Shadows").
Added a setting for "Empty Lung Zoom" to allow toggling the additional zoom effect when entering empty lung (and extend the multiplayer settings/filters to support it as an option).
Bug Fixes:
Steam cloud now working.
Fix a potential hang on the Sniper Elite 3 logo screen due to corrupted stats in profiles.
Multiplayer: Fix an instance of player invulnerability in multiplayer matches.
Multiplayer: Join-in-progress now takes the player to the lobby to allow character and loadout selection rather than pulling them directly in to game.
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