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whatsnew.txt
New Content
"Twilight Strike" – A new Overwatch mission, free to all owners of the game.
Co-op challenges are no longer limited to private invites and can be set as public lobbies. When public, these will appear in the server list alongside the adversarial lobbies, and the co-op modes have been added to the filters so these can be isolated or hidden.
Bug Fixes
Player score on the HUD in DM and TDM now shows the total score rather than the total number of kills.
Fixed issue where the client in co-op could still perform non-stealth melee kills on Authentic difficulty.
Fixed AI in co-op sometimes continuing to play animations after being melee killed.
AMP: victim is now informed of the tagging player if a tag assist was involved in killing them.
AMP: victim is shown the rank of their killer.
Translated abbreviated game modes on the server list menu.
Italian: Fixed string for character selection menu.
Spanish: Made some text easier to read on the server list menu.
Launcher: Translated "Use Mantle" tickbox.
Update 1.11a
Bug Fixes:
Mantle benchmark now outputs the supersampling setting as part of the output log to match the D3D11 version.
Update 1.11
New Content
AMD Mantle support now available (dependent on the latest 14.9 AMD Catalyst drivers). See our blog post at http://www.rebellion.co.uk/blog/2014/10/2/mantle-comes-to-sniper-elite-3
Benchmark mode now available for both Mantle and DirectX 11, accessible from the Extras menu in the front-end.
Bug Fixes
Game music is paused when the Steam Music Player is in use.
Fix a rare case of incorrect level name and image being used in the pause menu.
CTF: Improve flag animation based on speed of the character carrying it.
Multiplayer: Prevent a case of weapon reload animations playing twice on remote clients in multiplayer.
Multiplayer: Fix an instance of kill streak notifications not triggering correctly.
Multiplayer: Fix some out-of-world exploits in "Lost Valley" and "Ruins."
DLC: Several fixes to Save Churchill Part 3: Confrontation.
DLC: MAB 38 pickup <BR>Sunbelt Kerio Personal Firewall can't decompress this page. <BR>glow fixed.
Dedicated Server: Ensure all supported game modes are shown for a level (rather than dropping one of them, usually TDM).
Dedicated Server: Fix a bug which prevented hosting servers on multi-homed network adaptors.
Update 1.10a
layer invulnerability in multiplayer matches.
Multiplayer: Join-in-progress now takes the player to the lobby to allow character and loadout selection rather than pulling them directly in to game.
PS: größe hat hier jemand falsch eingetragen, müßte 731MB sein und nicht 1536MB
done, thx.
1 mal bearbeitet, zuletzt 18. Okt. 2014, 15:06 Uhr
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