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AI will no longer accidentally run off a ledge if the controlled character performs a "ledge brink"
In single-player mode, the companion character will now more closely follow the player during dangerous situations
AI will now wait for wind gusts to end before following the player in the Tundra
The companion character will swim more intelligently and get out of water more easily
Fix for AI characters not properly waiting if the player-controlled character entered a wait location
Fix for AI Fox accidentally running off a specific ledge in Whale Spirit
Fix for AI Nuna bumping her head on a jump and falling into the water near the end of Whale Spirit
Fix for AI Nuna falling off a Spirit near the end of Whale Spirit if Fox moves
Fix for AI character not waiting for the player on a specific ledge if the AI character climbs out of the water in Whale Spirit
Fix for AI Fox failing to move when Nuna runs towards him while on the Spirit Walker
Fix for AI Nuna accidentally running off an upper branch of Spirit Walker if Fox moves
Fix for AI Nuna not jumping onto a Spirit Walker branch
Bola aiming via gamepad is now completely tied to where the initial throw is aimed
Default mouse sensitivity has been lowered to improve bola aiming — the setting can be found in the Advanced section of the Input Options menu
Added a glow on the currently controlled character after a few seconds of being idle, to improve clarity on which character is active
Added a pulse on the currently controlled character when they move again after the idle glow
Fox will no longer scramble up walls if he is too close to a ceiling
Added a checkpoint right before the end of Coastal Village
Increased the size and clarity of large ice in the Forest Chase
Added immunity to wind drift and knockdown while pulling up from a ledge
Fix for extremely brief movement improperly triggering a "ledge brink"
Fix for Vsync setting not properly applying on exiting the options menu
Fix for the opening cinematic requiring two skips to skip
Fix for improper ragdoll on Fox
Fix for issues resulting from falling off a ledge while pulling an object
Fix for objects not functioning correctly after watching a Cultural Insight video during gameplay
Improvements for the Loon Spirits in Nuna's Village moving unnaturally
Fix for Little Person never fleeing after continuing midway through Nuna's Village
Fix for Fox getting stuck on the slide at the entrance to the underground beneath Nuna's Village
Fix for characters accidentally climbing on movable objects without jumping
Fix for the camera being zoomed out too far after continuing midway through Nuna's Village
Fix for characters getting stuck on Manslayer ice barriers in Nuna's Village
Fix for Fox getting stuck in the ice while scrambling up a wall in the bear den
Fix for not being able to proceed if Fox gets far ahead of Nuna midway through Whale Spirit
Fix for the sliding box in Coastal Village not always sliding
Fix for a Bola spirit not functioning if the player dies at the end of the Forest level
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