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Game Fixes
Fixed an issue with the tutorials of Resistance Management.
Fixed the Chimera's feeding tutorial that appeared in the alchemy window accidentally.
The final boss now does not respawn when Respawn Enemies is enabled.
Fixed a Quest Marker string for the Skrimbeast quest.
Fixed a crash that occurred on the first chapter's bossfight occassionally when players switched maps.
Fixed an issue with skill swapping and skill reset.
German special characters now show properly.
Katarina no longer has a zero at her Defense value.
It is now indicated that the game mode Touchdown requires at least 4 players.
Fixed the in-game link to the Devblog.
Fixed the occassional invisibility of the Gun Platform's turrets.
Adjusted the navigation of the Gun Platform.
Fixed the Trophy Desk in the lair - it can now be properly used.
The Scenario Lobby now has a properly working ready check.
Fixed a game start issue that was caused by a wrong resolution setting.
Fixed a chest's placement at the Gothic Quarter.
Gun Platform should no longer cause a video glitch on 32 bit systems.
Quests
Monster In The Box traps can now be built on the Battle in the Ink map.
Fixed an issue where players got stuck at the end of Gothic Quarter.
Fixed an issue where players were unable to reach monsters in the Darkgate Cemetery.
Magic Missiles can now be used at the boss fight of the Dark Carnival.
Fixed an issue where players got stuck at the Valley of Frost and Island of Terror because of missing Inkgrubs.
Fixed various issues at the final bossfight.
Skills
The Phlogistoneer's skills can now properly get reset - as well as the other classes'.
Constructor's Gun platform now correctly launches missiles at level 3.
Ward Wisdom's second mastery now correctly grants defense.
Players no longer get permanently frozen when you are hit by a frost missile under the effect of Sphere of Timelessness.
Stream of Bolts can now be channeled with no targets.
Ink Leap can no longer get players to full Rage instantly.
The Bounty Hunter can no longer get stuck within an animation when he gets knocked down during casting.
Fixed the missing string of the Treasure Hunter aura.
Fixed the mastery of the Summon Ornithopters spell that gives players a chance to summon another Ornithopter.
Items
The Pigasus now has quite a few new items to sell!
Katarina has new Set items available for her.
Fixed a dupe exploit at the Forge.
The Chance to Teleport on getting hit enchant is now working properly.
Seeker Savant's Trophy now has correct attributes and set bonuses.
Sharps Armoury Vest now has Physical resistance.
Fixed the unlockable stats that required Parry on six items such as the Jade Heart.
Fixed numerous base properties on epic items: Parry on shields, All Resistance on belts, etc.
Fixed the scaling of the level requirement of numerous epic items.
Fixed the drop rate range of epic and set items.
The enchant that increases all skills by 1 has been removed.
Fixed an issue with Amulets giving hit point bonuses - it was a Mana bonus, the description was wrong.
Multiplayer
Sphere of Timelessness now works properly.
Seekermatons can now be destroyed.
LAN games should now properly show up at the Lobby.
Achievements
Complete 20 Scenarios achievement has a new description that indicates that you need to kill 20 End bosses for the achievement to count.
The I'm So Hardcore achievement now works properly, and should unlock retroactively as well.
Fixed the Irresistible Force achievement.
Fixed the Atta Dog achievement.
The You can be strong… achievement now counts properly, along with the other similar stat-based achievements.
The Good ole' Hunter achievement is now working properly.
The Greedy Pig achievement has been changed - buying Set items from the Pigasus should trigger it, too.
Scenarios
Fixed various "invulnerable" monsters in Scenarios.
Fixed a progress issue with Scenarios where players could lose their quest progress if the other party member finished the scenario before them and teleported.
Balance
Thunderblast received a small cooldown, increased mana cost and decreased damage.
The Ornithopters of the Constructor now have a shorter attack range.
The summoning cost of sentries and other mechanical companions has been increased.
The Hideout boss has been buffed and became faster.
Wight Summoners' heal has been nerfed.
The Gatekeeper's Realm boss has lower skill cooldowns, faster movement, and improved damage.
Monsters' freezing skills have been balanced to be less annoying.
Vampires' skills received larger cooldowns.
Mantiswyrms' attack range has been reduced, and their Mirage spell has been nerfed.
Krakenoid Servants have been nerfed.
Cancroidus monsters became stronger.
Lady Irina now uses her fire skills properly.
Update v1.0.2:
Game Fixes
Fixed the black loading screen of the game.
Valley of Frost heightmap bug fixed.
Measuring Hardware Performance is now removed.
Fixed the pathing bug near the Rippling Crystal.
Skills can now properly bound to 4 or 5 button mice.
Fixed the missing string of the Seekermatons.
Fixed the missing string of the Dreamer Artifact.
Removed obsolete perks, abilities, tooltips regarding potions.
3440*1440 resulution no longer has a bugged letterbox.
DirectX 11 shaders are now available in Video Options.
The game should no longer freeze on exit on some configurations.
Hide Hat option should properly work now (except for the Umbralist for obvious reasons).
Numerous issues got fixed with the final bossfight.
Many players thought they are stuck on cutsenes because they had to choose from dialog options. Therefore, we made them more flashy :3
Quests
Fixed the cutscene and the quest entitled Battle In the Ink.
Count The Cogs: There are 32 cogs, the dialog option is now fixed to represent this.
Skills
Gun Platform now deals correct damage in PvP.
Katarina's Skills can now properly get maxed out.
Sniper Shot now correctly marks the second target if its button is still pressed.
Players are now unable to teleport over obstacles.
Gun Platform no longer "forgets" to shoot rockets after map changes.
Rampage Aura now levels up properly.
Mirage monster affix is now nerfed a bit as it made elite packs unbeatable.
Ink Leap can no longer be exploited - teleporting now has a base manacost of 10.
Viper Leap can no longer be abused by LoSing enemies and still causing damage.
Destroy Seekermatons can now only be cast when there are seekermatons active.
Glory
The Defense Glory bonus now gives armor.
Scenarios now award more glory.
Items
Chimera Candles' values will no longer change upon map change.
Gadget Master Discharger is now a Set item.
You can now enchant %defense to items.
Armor pieces now receive the correct kinds of bonuses from essence.
Bounty Hunter's Armor Vest is no longer available to other classes
Chocolate Finger Necklace no longer stays in the player's inventory.
Multiplayer
Dead players are no longer invisible when joining a co-op game.
Fixed bossfight cutscenes in multiplayer.
Players can now create Nightmare Scenario games in Multiplayer.
The floating platforms now properly appear to all players at the final bossfight.
Kicked players' models no longer get stuck on the map.
Fixed cutscene triggers on Ink maps.
Centaurs no longer knock out the players from the map.
Achievements
Fixed some achievement triggers and previously achieved ones should retroactively upload to Steam as well.
The Just a Sip achievement is now fixed.
The Grimm Truth achievement now has an icon.
The Defying Death achievement now has an icon.
Scenarios
The Mirage skills of Mantiswyrms have a larger cooldown now.
Loot from chests is now a lot higher level.
Shadow Borgova Scenario now has elites as well.
Dark Carneval Clue Hunt now has elites as well.
Players no longer need to reroll after doing Temple of Lost Hope.
Katarina no longer has the obsolete Break Down Items order in scenarios.
Known Issues
Sphere of Timelessness glitches in Multiplayer
Some users might experience minor shader issues in DX11 mode (not default)
Update v1.0.1:
General
Acheivementy will be apllied on Steam as well
In multiplayer you could start Neverending Story mode, it has been fixed.
Battle Royal PVP mode received a map picture
Aura’s secondary skill can be unlearned properly from now
Several spots have been fixed, where you could fall off from the map
Chests which were unreachable have been fixed
Defence enchantment on items will be applied to your global defense rate from now.
Rocket Barrage’s damage won’t decrease when upgrading from lvl4 t lvl5
Missing strings have been fixed
Potion related tooltips have been modified
Metacritic link at chapter’s end will point to Van Helsing III page instead of II
Trophy table used wrong strings
Pathing error when you tried to reach your stash has been fixed
Technical
Steam overlay related issues have been fixed
Above 1080p trap build menu won’t appear offscreen
Scenarios
Impending Doom debuff will work as intended.
Controller
The Skill reset option will save the changes from now on
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