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-Change to level transitions to hopefully avoid rare out of memory crashes on certain systems.
-Fix for the case where something gets teleported to a location before the player and hates teleporters, killing the endpoint and making that place unreachable. The teleporter dying will now open the nearby crack
Update 3:
-Fix for issue with mouse cursor after finishing the game (thanks Wayno717)
-Some tweaks to endgame pathfinding on pro, he should navigate more cleanly now
Update 2:
-Max FOV has been raised to 90
-Fix for LOD issues associated with very high FOV settings
-Tweak to flame spurt when applied to non-flamers to make in more effective in certain situations
-Numerous small geo fixes
-Fixed typo in waypoint tutorial
-Life Award sequence in level editor now only plays once so you don't have to sit through it if you want to make new levels
-Made it so that allied group think minions cannot be edited to prevent pointless trips into mindspace on creatures being controlled by a groupthink master
Update 1:
-Small tweaks to shield ally balance
-Fix for exploit that could cause whirlies to attack when they shouldn't
-Fix for possible crash when mindswap, groupthink, and enemy starfather were used on the baby in e4
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