P S i C O
Uncharted: Golden Abyss (c) Sony Computer Entertainment *PROPER*
RELEASE INFO:
Store Date...: 22.02.2012 | Filename..: psi-uga-p.0**
Release Date.: 10.09.2016 | Size......: 54 * 48 MB
Platform.....: PS Vita | Format....: VPK
Region.......: EU (UK) | Languages.: Multi 5
Genre........: Action-adventure | Game ID...: PCSF-00001
RELEASE NOTES:
Uncover the dark secret of a lost Spanish expedition massacred 400
years ago deep in Central America and join legendary fortune hunter
Nathan Drake in a brand new epic adventure for PlayStation Vita.
Surrounded by temples, ruins and forgotten legends, Nathan finds himself
caught in the middle of a bitter rivalry between old friend Jason Dante
and Marissa Chase, granddaughter of the eminent archaeologist called in
to investigate the site who has mysteriously vanished without a trace.
NOTES:
To TRSI:
First of all, we are not a subsidiary, nor are we affiliated with
ABSTRAKT in any way.
Second, we don't know why you act up like we wanted to harm anyone.
You claim to be legends, yet you release stuff without knowing shit
about the platform.
If there are any guys from the old days left in your group, you should
know better, that the scene should be about quality and not being the
first to pre "playable" dumps ... which you aren't anyway. The BlackFin
dumps might have been inconvenient to use, because of the products
nature, but they were playable and working just fine.
Speaking of quality and working dumps, you might want to check your
"Final Fantasy X HD Remaster" release and play it a little bit.
It crashes once Tidus and Auron are about to fight the first tentacle
of Sin ... we swear, something like this was mentioned in a certain
scene notice. There are even people reporting this issue online, but
who are we fooling right?
The "Legends" tested everything for us
What we tried to tell everyone, was to wait until a dumper is released,
which can decrypt all the game modules correctly, without relying on
the "steroid.sprx" substitute, which is a wrapper for the (amongst other)
fio2 modules plus the in game plugin. Even the rebuilt eboots are
injected with a payload to launch "steroid.sprx". There were never
altered game executables in console scene releases past the 6th
generation. We wanted the scene to have dumps which are as clean as they
could possibly get and this isn't the case right now.
Proper kernel access would be capable to give us such dumps and it
isn't even that far away anymore, because HENkakus third stage is
currently being reversed and once the devs hand out the source, Vitamin
could have been adapted to utilise kernel functions, which take care of
disabling PFS and decrypting NPDRM content, instead of relying on
"tricks" like it does right now.
In our eyes, scene releases should be dumps, which are as identical to
the original media, as they can get, just like PSP, NDS, 3DS, 360, Wii
and the better half of the Wii U releases were. But sadly for everyone,
this ideal seems to be gone.
Oh and btw, if you want to create scene rules, you might want to ring
our phone too and tell us something about it, rather than acting like
cool kids working independently with the other cool kids. Setting scene
rules is a matter of discussing the best solution with all groups,
rather than just the two of you.
But so be it, we are pre'ing what we have on hand and leave the rest to
everyone else ... we can't wait to see the shift to a newer dumper in
the coming weeks, causing yet another type of dumps for the PS Vita ;)
To the nukers:
Uncharted_Golden_Abyss_MULTi9_READNFO_EUR_PSV-TRSI
can be nuked, as it's not working in its released state and includes
wrong information. There is no Golden Abyss retail / digital release
with Multi 9 language. Subtitles and spoken langauges from PCSF-00001
are "only" Multi 5.
If you like this game - buy it!!
This release is Multi 5 (Eng, Pol, Por, Rus, Spa) (PCSF-00001)
GREETINGS:
ECHELON - LIGHTFORCE - KALISTO - STRiKE - PROTOCOL
PSiCO - 2014 _/