U N L i M i T E D
P R O U D L Y P R E S E N T
Bug Fables: The Everlasting Sapling Update v1.03
DATE......: 02-2022 LANGUAGES...: English
PLATFORM..: PS4 FW 9.00 GENRE.......: Adventure
Release Info:
Bug Fables: The Everlasting Sapling is an adventure-RPG following three
heroes, Vi, Kabbu, and Leif, as they embark on an epic quest in Bugaria in
search of The Everlasting Sapling, a treasure that can grant immortality!
Bug Fables combines colorful platforming with the heroes' unique abilities
as they explore a wide variety of areas in the kingdom. Turn-based battles
make use of Action Commands that can power up your attacks!
Bug Fables, the critically acclaimed and Metacritic award-winning RPG, now
includes the free Update 1.1! Experience new quests, new bosses, improved
cooking and sprinting, and other mysterious additions!
STORY
Hidden within the foliage of nature lies a small but prosperous continent -
Bugaria. Insects from all over the world travel to it in search of the
treasure scattered across it. The most sought after of these relics is The
Everlasting Sapling! Eating just one of its leaves can grant even
immortality! In search of this ancient artifact, a brave team of
explorers - Vi, Kabbu, and Leif - will travel across many different
environments. In order to do so, they must work together to clear puzzles,
defeat strong enemies and help the general bug populace!
FEATURES
- Seven lush chapters of story following the heroes across Bugaria!
- Traverse vast overworlds that transition into turn-based combat! Use
action commands with Vi's Beemerang, Leif's Ice Magic, or Kabbu's Horn to
make attacks more effective or block enemy attacks! Turn the tide of battle
with the Turn Relay feature to exploit enemy weaknesses with the power of
teamwork!
- Explore unique areas including: The Ant Kingdom, the treacherous
Snakemouth Den, the picturesque Golden Hills, The Lost Sands, and Vi's
home, the Bee Kingdom!
- Utilize a cooking system to turn ingredients into items that can help you
in battle!
- Engage in a Tattle System that lets you hear your party interact with
each other as they discover all the secrets Bugaria has in store!
- Over 30 sidequests and 15 optional bosses!
Release Notes:
CUSA18761
v1.03
Changelog:
v1.03
- -v1.1.1 - (rev1)
-Added Portuguese language.
-Added markings to the analog stick prompts to make it more obvious which
direction they are pointing.
-Added a failsafe to Kabbu's dash to prevent getting stuck in some
situations.
-Changed Yel to require completing Fry's quest alongside Chapter 6 for him
to appear.
-Changed a red bounce shroom to only spawn after completing the segment it
is related to to prevent accidental backtracking.
-Changed an object in Chapter 6 to be activated with the normal horn attack
alongside the dash.
-Fixed Queen Dinner not healing the new status effects.
-Fixed an issue with dashing through some walls.
-Fixed small sprite glitch when swapping in the overworld after entering a
fight while flying.
-Fixed bounce shrooms not playing the animation anymore.
-Fixed a shop in Chapter 7 having issues when the player is between 2
items.
-Fixed being able to use the beemerang during the segment in Chapter 4
where it is disabled.
-Fixed using Shell Ointment allowing the party member to move in the same
turn if they had more than 1 turn.
-Fixed particle position when dropping the stick bridges in Chapter 3.
-Fixed issues with a quest if you had a specific NPC following you.
-Fixed lock with Yel in Spanish.
-Tweaked some colliders and respawn points.
- 1.1.1 - (rev2)
-tweaked butterfly shop's colliders
-fixed collider in the newly added lamppost in termite city
-fixed warden anim near roy post quest
-trying new fix for sturdy turns issue
-trying new fix for the dig smoke issue
-tweaked collider in the card tournament dig wall
-fixed some enemies losing charge when charging up after 3 charges
-ruffian now has 2 turns and charges up before doing ball and chain, ball
and chain atk reduced by 1 due to charge (so its still the same damage as
before)
-saves with old dash but not new dash will now unlock new dash if old is
true
-removed extra followers from yin's quest's room
-tweaked the camera in caravan ambush map when you go behind the thing to
rotate slower
-tweaked crank in sand castle basement
-trying fix for elk positioning (sometimes using ground moves when flying)
-trying fix for listredirect gameover issue
-fixed ant guard saying the statue is broken despite it being fixed
-fixed fall sound with frigid coffin on enemies like seedling king
-trying fix for issue with devourer where you lost a turn if it spat out
-trying fix for delproj + miracle matter issue
-trying fix for artifact delay issue if killed with hurricane toss
-tweaked respawn position in barren lands beefly
-tweaked ultimax tank's delproj targeting
-added cube to chompy's bed in house
- 1.1.1 - (rev3)
-added a ground check to respawners (hopefully fixes respawn lock)
-fixed shell ointment turn issue
-fixed lilypad movement particles
-removed lilypad jumped on behavior
-removed collider refresh from digging
-reverted transition changes
-set springs to only detect y in the gym room
-yel no longer requires fry's quest
-added a visual indicator to a switch in rubber prison cells 1
-added maps to some rooms of rubber prison
-made npcs that call a warp to have a delay before they can be interacted
with again (should fix warper issue)
-trying fix for yel recipe sell
-trying another fix for delproj + miracle matter
-fix for a name in the map in portuguese
-added one more leafbug ninja to a few swamp battles
-trying fix for kabbu dash cancel
-failing to flee consumes all turns
-can no longer make ice platforms in swamp and stream mountain
-trying fixes for double mash
-trying fix for cot prompt cancel
-some array optimization
-added trophies for stratos and delilah, cot (normal and random) and team
maki
-fixed boulder toss hitting underground enemies
-fixed boulder toss targeting if there is an underground enemy in front of
the targeted one
-trying fix for wasp driller not hitting party member if there is only
alive in rock drill move
-typo fixes
- 1.1.1 - (rev4)
-retrying yel fix
-retrying dash cancel fix
-trying another respawn zone fix
-set more turn next turn from sturdy to be +1 instead of =1
-you can now jump on the fence in honey factory entrance
-association building textures fixed
-miracle matter delproj fix again
-reverted ant city residential
-trying fix to ant city residential (mesh merge)
- 1.1.1 - (rev5)
-fixed issues in metal island auditorium
-fixed madeleine teleport issues in seb's event in swamp
-fixed sprite sort issues
- 1.1.1 - (rev6)
-trying fix for keepdig issues
-trying fix for dash cancel again
-increase carmina loadzone in metal island auditorium
-trying more optimization for residential area
-fixed boulder toss issues
-changed color of the lamp near coliseum discovery
-tweaked maki's sprites
-trying tweak to jaune beehive painting
-trying fix for needle pincer double fail sound
-fixed wasp issues in flower journey
- 1.1.1 - (rev7)
-fixed berry sprites in bank showing inside
-fixed some pt formating
-renamed some medals in pt
- 1.1.1 - (rev8)
-cooldown for npc interact separated from pause cooldown after events
- 1.1.1 - (rev9)
-Fix for respawn loadzones not being reset (timer cooldown lowered,
onground if fixed)
-Hide render failsafe (Zommoth softlock)
-Cable car softlock fixes
-Ant Mine loadzone changes to prevent out of bounds
-One more map added to Rubber Prison
-Various PT typo fixes / reformatting
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