P R O U D L Y P R E S E N T S -
Title : 44 Minutes in Nightmare (Update v2.0.1)
Publisher : Takashi Sowa Platform : Nintendo Switch
Developer : Takashi Sowa Origin : eShop
Genre : Action / Strategy Title ID : 01003FF0159A0800
Date : April 2023 Format : 02x100MB / NSP
Summary
A roguelike stealth horror where everything is randomly generated:
maps, items, enemies! Save the girl from a nightmare where
everything is RND within the time limit!
<About "44 Minutes in Nightmare">.
The game is a roguelike horror in which everything is random: a
different dungeon each time you play, items that are constantly
being rearranged, four different types of enemies with different
characteristics and special enemies that appear rare, and three
different escape routes.
The main character is synchronized with a girl's nightmare in order
to save the daughter of a wealthy man who has fallen into a coma,
and the objective is to find the girl and escape within 44 minutes
while hiding from the threats that lurk in the nightmare.
The difficulty level is high, and since the game employs
permadeath, in which you lose everything if you die once, you must
explore the dungeon with a constant sense of urgency.
While this randomness and high difficulty make the user suffer, it
also creates a sense of addiction and accomplishment that makes the
user want to play again and again.
The dungeons are large, complex, and different each time you play,
so brain mapping and item-based pathfinding are extremely
important.
Each enemy has a different ability, and they are hypersensitive to
light and sound, and will gradually hunt you down by setting traps.
There are also many items, including auxiliary items, escape items,
and items to counter enemies.
All these items are hinted at in the notes in the dungeon, so they
cannot be neglected.
There are also unique parameters such as "Fear Value", "Mental
Pollution", and "HP", each of which is also important to manage.
Fear value: Dash is disabled when the meter is maxed out
(recoverable with items).
Mental Pollution: One additional enemy is added when the meter is
maxed (recoverable at certain locations).
HP: Decreased by damage received from enemy attacks and traps
(recoverable with items).
The scenario is well thought out from the opening to the ending,
and it is all revealed through notes in the dungeon and different
endings for each difficulty level, making it fun to contemplate.
The difficulty level is high, so you will find it quite difficult
until you get used to it.
Therefore, it is very important to read the notes to know the
characteristics of items and enemies.
Also, since everything is random, it depends on luck to some
extent, but it is not a game of luck by any means, and experience
will be utilized through repeated play.
There is a short mode with half the dungeon length and time, and a
hard mode for those who want more of a challenge.
Since everything is random, no two dungeons are the same and you
can play as many times as you like.
Languages: English and Japanese.
Update Notes: v2.0.1 (v65536). Firmware 16.0.2 and master key 16.0
are required.
Greets
Abstrakt . Capital . Caravan . Dual Crew Shining . Eurasia
Lightforce . Menace . Mode 7 . Nightfall . Oldskool . Paradox
Quartex . Quasar . Rising Sun . Squire . Triforce . Venom
SUXXORS - Not the best, still better than the rest! Since 2003.