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MYTH PROUDLY PRESENTS:
Battlecruiser Millennium Gold (c) DreamCatcher
RELEASE SIZE : 56 * 2.88MB RELEASE DATE : 04/2003
PROTECTION : SafeDisc2
[Release Notes]
READ THIS NFO PROPERLY & UNDERSTAND IT!
Support the software companies. If you play this game BUY it!
Game Notes:
Battlecruiser Millennium Gold contains the full Battlecruiser Millennium
product plus all fixes, numerous improvements and upgrades as well as new
unique features and enhancements listed below. Battlecruiser Millennium is
the ground breaking sequel to the critically acclaimed and industry
recognized, Battlecruiser series. Being the third title in the series, BCM
is a technological breakthrough in all aspects of its implementation.
Complete with over nine new or enhanced engines, including AI, graphics,
soundfx etc, BCM steps into the new millennium flaunting the most advanced
and visually splendid title ever seen in the series. In keeping with the
tradition of providing endless, top notch gameplay, BCM continues to stretch
the limits of player imagination by providing an even more thrilling player
experience than any of its predecessors in this long running series.
Contains the complete full version of Battlecruiser Millennium, with all
upgrades, in addition to:
Game Features:
- 50 new planetary mission zones and scenes
- 10 additional starstations and 10 starbases
- 1 new single player ACM scenario with 15 missions
- 20 new single player Instant Action scenarios
- At last! The long-awaited online multiplayer support
- 50 new planetary mission zones and scenes
- 10 additional starstations and 10 starbases
- 1 new single player ACM scenario with 15 missions
- 20 new single player Instant Action scenarios
- At last! The long-awaited online multiplayer support
- One new small sized galaxy containing 12 space regions, 12 planetary regions,
272 planetary mission zones and 1,086 planetary areas of interest (scenes).
Because there is no nav chart for this galaxy, most of the fun will be in
exploring it. Bring a big gun. All the new scenarios included in BCM Gold,
take place in this new galaxy.
This brings the total number to 152 space regions containing 238 planets,
4,033 planetary mission zones and 21,548 planetary areas of interest.
- 44 planetary starbases, 1,011 military bases and 13 star stations.
This brings the total number to 96 starbases, 14,408 military bases and 71
star stations.
- 20 new Instant Action scenarios with a variety of missions ranging from easy
to extremely hard.
This brings the total number to 44 Instant Action scenarios
- 1 new ACM scenario with multi-branch scenarios which can either end up being 11
or 15 missions depending on resolution of certain missions.
This brings the number to 5 ACM scenarios - depending on your version of
BCM Gold.
- Mouse supported flight controls
- Multiplayer based on a client server model
Ripped:
Intro.
Read this NFO properly!
[Install Notes]
1. Unzip.
2. Unace either manually or use our installer. If you unace manually
and see a Crack.ace, unpack that into your gamedir too.
3. Run Setup.bat to decompress gamefiles.
4. Start the game with bcm.exe or bcmg.exe for gold version.
5. Read this NFO properly!
News & Application
You think you can contribute to the scene too? You have one or more
talents in:
- supplying NEW unreleased GAMES (maybe you work at a game/util
magazine, courier delivery firm, newspaper, game press/marketing
company, distributor, publisher, duplicator, tv/radio show, shop,
warehouse, design firm, language translation company, packing company
store etc). You don't need a fast internet connection for the above!
- supplying NEW unreleased store/shop games BEFORE, yes that's BEFORE
the store release date & have a fast UPLOAD 300k+ internet connection
and time to spare on weekday mornings. We are NOT interested in modem,
cable, or DSL links as they can be capped at anytime! Proper
internet connections are needed! Of course we shall reimburse you
for the costs of the games you buy. As we buy our games!
- you are experienced in removing executable protection systems
(such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.)
and you are willing to help defeating the latest versions of
commercial iso copying protection systems like Safedisc 2+ or
Securom or Tages or VOB or StarForce or Laserlok. You must be
able to code in assembly language.
- you are a coder with lots of experience in Debugging/ASM & C/C++.
You also can code your OWN tools to automatically remove
commercial iso protections like the latest versions of any of the
following: SafeDisc or Securom or TAGES or VOB or Laserlok or
StarForce. Using tools created by others does NOT count and we
check! You will also need advanced knowledge of import tables
setting breakpoints with/and PE File Formats.
- are you able to write YOUR OWN source code to unpack & repack
game related major file format types such as MPQ, MIX & WAD?
And can you also identify most major big-file formats(files
that contain more files) by looking at the hex byte code of
the header for that file? Do you know what reindexing is in
regards to game .exe's and can you do it? And can you turn
your OWN source code written in ASM/C/C++ for the above tasks
into executable group tools? And do you also have 50K downlink
for downloading new game formats to write tools for? You must
send example code of your work with sources on major file
formats for depacking/repacking. Existing/stolen source will
not be allowed!
- making trainers for newly released games, menu driven, must work
in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at
least. And you have time during the week to do trainers.
Also you understand DMA & ASM debugging techniques and use them
to find your trainer codes. This is needed to make sure your
trainers will work on all operating systems!
If you can meet one or more of those requirements and want to join
the finest active group in the scene today, e-mail us.
Use the contact information given below.
And always remember: we do this just for FUN. We are against any
profit or commercialisation of piracy. We do not spread any release,
others do that. In fact, we BUY all our own games with our own
money, as we love game originals. Nothing beats a quality original.
And if you like this game, BUY it. We did!
[Group Comment]
"Always ahead of the CLASS!"
[Contact Details]
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MYTH DOES NOT GIVE OUT ANY LINKS OR FILE NAMES!
MYTH DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!
MYTH DOES NOT TELL TO OUTSIDERS HOW TO CRACK/TRAIN!
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MYTH DOES NOT DO SCENE OR GROUP INTERVIEWS!
MYTH DOES NOT WANT PEOPLE TO SPREAD OUR RELEASES!
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MYTH DOES NOT REPLY, WHEN YOU DON'T READ THE ABOVE!
WWW : NEVER (WE DON'T USE WEB & WE DON'T WANT ONE
MAIL :gods*mythelite*com (READ NOTES ABOVE FIRST)
UPDATED [13/JAN/2003]
Support the software companies. If you play this game BUY it!