[ P r e s e n t s ] AB!DF2^SAC
The Great Battles: Collector's Edition (c) Interactive Magic
Cracker : HrmpHood : Released : October 7th, 1998
Supplier : Siberian Express : Protection : CD Check
Stripper : Siberian Express : Game Type : Strategy
Packager : Rufus : # of Disks : 38 x 1.44M
P90, 16MB RAM, 190MB HD, DirectX 6.0+, WinG, Windows 95 / 98
[ G a m e N o t e s ]
In the Collector's Edition, three of history's most celebrated and feared
commanders come together at last. Relive the epic conquests of Alexander
the Great, march with Hannibal of Carthage, or quell an uprising with the
great Roman leader Julius Caesar. This critically-acclaimed simulation
assortment enables you to do it all. Plus, exclusively for the Collector's
Edition, the first two installments in the series have also been given a
facelift (which means those 2 are the only ones included), with improved
terrain graphics and smoother gameplay.
It's the ultimate challenge for fans of ancient warfare.
Features:
Three campaigns and dozens of single battles recreating the greatest
conquests of Alexander, Hannibal, and Caesar.
Historically accurate troops, tactics, and detailed artwork.
Battles come alive with detailed combat animations and sounds.
Unique, initiative-based command system accurately recreates the
challenges of ancient warfare, as well as the relative strengths and
weaknesses of each leader and his troops.
Solo, head-to-head or cooperative modem play, LAN, and Internet support.
New to the Collector's Edition:
Improved Terrain Graphics and Smoother Gameplay for the first two
installments: Alexander and Hannibal. This makes for an entirely new game
experience - even if you have played it before!
A Complete Scenario Editor. Allows players the ability to create their
own stand-alone battles, including alternate historic scenarios with units
from all three time periods. Could Alexander's elite forces have held
their own against the Roman legions? Create you own alternate-history
scenario and find out!
Three New Battles! Never Before Available!
- Fight as Alexander the Great in The Battle of Paraitacene - 317 B.C.
- Take control of Hannibal in The Battle of Dertosa - 215 B.C.
- Command Caesar's troops at The Battle of the Rhine - 58 B.C.
Enjoy the game, and expect more from your #1 source for PC entertainment...
CLASS PC - The saga continues...
Greets to: ChinaBlue, Mr.Skill, Hemp Hoodlum, Animal&Dogfriend, aTm, Juice,
CATMAN, Prozac, Grudge, TrainMan, Night Vision, The Blue Adept,
John Lennon, Fallen Angel, OfD, Smokey, Devil, Xoanon, ZeC,
Miramax, The Punisher [905], Speed Master, Big Boss, Pale Horse,
Mr. Sandman, Syntax Error, Moeb, Spectral Illusion, MGD, Buller,
Red Leader, Da Jackal, Mizery, LeChucky, Magnetic King, KFlex,
Byte, Jaydee, D-Unknown, Jammer, and fans of CLASS PC everywhere!
[ I n s t a l l N o t e s ]
Note that you HAVE to have WinG installed in order for this game to run!
Get it from http://babeard.simplenet.com/dll/wing.zip and unzip to your
C:\windows\system directory.
UnZIP then run INSTALL.EXE or manually UnACE to a directory of your choice
and import gbce.reg into your registry by doubleclicking on it.
Run Scenario Editor.exe for the editor. Run ALEX.EXE for Alexander.
Run HANNIBAL.EXE for Hannibal. Enjoy!
[ G r o u p N e w s ]
In light of recent events perpetrated by our so-called competition, we at
CLASS PC would like to make a few things clear to you the end-user:
Over the past 2 days we have witnessed new heights of lameness - as 2 groups
who are self-proclaimed abiders of the S.P.A. regulations chose to break
those very agreed upon guidelines while attempting to cover it up through
false claims that a supposed final S.P.A. vote had taken place as well as
an agreement to usher in a new disk limit of 90 x 1.44MB disks.
This is completely and blatantly false. Yes the groups who comprise the
S.P.A. committee have been and still are discussing the possibility of
raising the disk limit. Coincidentally this is an ammendment that we at
CLASS PC do NOT and we cannot possibly stress how stern we are in our
convictions that we do NOT want the limit raised above 75 x 1.44MB disks.
The 2 above mentioned groups would have you believe that CLASS voted YES
in the supposed final vote that never took place, but this is FALSE. In
the preliminary votes, we voted NO and in the final vote we will vote NO
to the further degredation of the games scene.
The entire purpose of the CD-RIP games scene is, was and always will be to
deliver an end product that is of a size that can be easily downloaded and
played by those who do NOT have high-speed modem connections - while at
the same time delivering a product that has complete functionality and
playability. As the current limit stands at 75 disks, we and every other
group with any miniscule amount of stripping/cracking knowledge can achieve
this ideal product. There are roughly 5-10% of games put on the market that
cannot be released below this limit with an appropriate music addon if so
requested. Those 5-10% of games are games that should either a) be bought,
thus supporting the software developers we so often neglect or b) be
downloaded in the fast growing, largely available ISO format.
It is in the best interest of the end-users, siteops and active groups to
quash this proposition now, before we all suffer blows in the categories
of quality rips and quality of software released. We can safely say that
very few if any are interested in 90 disk non-standalone addons, or in
a worst case scenario, 90 disk multimedia Mah-Jong or edutainment software.
We're sorry to have drawn this out so long, but there is so much to be
said as far as this issue goes. In conclusion, we do NOT condone a 90 disk
limit on game rips released. We did NOT vote yes in the S.P.A. tallies. We
will ALWAYS continue to try our hardest to bring you small game rips, with
functionality and playability intact - along with appropriate addons. We
understand that the vast majority of you are on 56k or slower modem
connections, and you deserve to be able to download the software you want in
a reasonable amount of time. Those of you who can afford faster links
should look to the future, to ISOs for those 5-10% of games that go
unreleased because they cannot fit in 75 x 1.44MB archives. Take time to
reflect on the above presented issue, and make it known to all your
favorite game release groups that you are all-for the preservation of the
games scene, hence you are against raising the disk limit at this time.
Be sure and go to the following URL and VOTE for your favorite group, CLASS!
Just The Facts - www.mygale.org/~jtf98
[ A p p l i c a t i o n I n f o ]
Interested in joining? We are looking for talented new members to help us
fill the ranks! If you fall within any of the following categories, you
might just be what we're looking for:
* If you work for a software developer, distributor, or publisher!
* If you can supply unreleased games, utilities, or even hardware!
* If you work for an ISP, or other provider of shell accounts, etc!
* If you feel that you have anything else that might be of value to us!
NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.
[ C o n t a c t i n g C L A S S ]
Should you wish to make contact with our members, we can easily be reached
via E-Mail atsupport*class101*com
NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.
"Seventy Five rules, Ninety suxxx"