Ferrex MYTH
MYTH IS PROUD TO PRESENT :
War Commander (c) CDV
SUPPLIED BY : MYTH TEAM RELEASE SIZE : 18 * 2.88MB
PROTECTION : SD2+CDCHECK RELEASE DATE : 03/2002
[ RELEASE NOTES ]
ALWAYS READ THIS NFO PROPERLY!
Game Notes:
WARCOMMANDER... Zero Hour came on June 6 and 7, 1944: D-Day, the allied
landing in Normandy and the preparation for the direct assault on Germany.
During the first six days, 326.547 men, 54.186 vehicles and 104.428 tons of
equipment were unloaded by 5.300 watercraft, 12.000 aircraft and 1.500
tanks... One of the most massive allied campaigns, targeting Berlin and
Hitler's capitulation, is on its way... Right in the middle is an American
infantry company that needs you, the commander, to guide them through the
various theaters of war.
Game Features:
* Two single player campaigns with 12 missions each
* Two "choose your path" missions for each campaign, creating a non-linear
game element
* The player commands the 2nd US Ranger battalion, which includes a maximum
of 40 units to control.
* Multiplayer mode for up to 8 players over Network/Internet.
* 14 Multiplayer Maps with two game modes: "Last Man Standing"
and "Capture The Flag"
* 11 character classes per party with unique special skills plus
numerous vehicles
* Units feature a system of experience.
* Various building functions as well as numerous upgrades.
* Screen Resolutions in 640x480, 1024x768 and 1280x1024 in True Color
possible.
* Terrain with real height units plus deformation features.
* Day/night changes with dynamic light sources, weather system.
* Particle engine for special effects.
* Realistic depiction of graphic effects such as explosions, smoke, fire.
* Physics engine for lifelike movements (avalanches, shrapnel
Ripped:
CD Audio and intro/company/credits movies
[ INSTALL NOTES ]
1. Unzip.
2. Unace either manually or use our installer. If you unace manually
and see a Crack.ace, unpack that into your gamedir too.
3. Run Setup.bat to decompress gamefiles.
4. Start the game with WarCommander.exe
5. Read this NFO properly!
[ NEWS + APPLICATION iNFO ]
You think you can contribute to the scene too? You have one or more
talents in:
- supplying NEW unreleased games (maybe you work at a game/util
magazine, courier delivery firm, newspaper, game press/marketing
company, distributor, publisher, duplicator, tv/radio show, shop,
warehouse, store etc.) You do not need a fast internet connection
for the above!
- supplying unreleased NEW store/shop games & have a fast UPLOAD
300k+ internet connection and time to spare on weekday mornings.
Of course we shall reimburse you for the costs of the games you
buy.
- you are a coder with lots of experience in Debugging/ASM & C/C++.
You also can code your OWN tools to automatically remove
commercial iso protections like the latest versions of any of the
following: SafeDisc or Securom or TAGES or VOB or Laserlok or
Copylok. Using tools created by others does NOT count and we
check! You will also need advanced knowledge of PE File Formats.
- you are a Unix guru with good Ansi-C software developing knowledge
and understanding how to prevent network security vulnerabilities.
That means you must be able to code to ansi-c guru level. And you
must also have a good coder perspective of hostbase and network
based intrusion detection systems. You should be able to code tools
to generically prevent stack and heap buffer overflows on unix in
Ansi-C. And Be able to code tools to look after a group of systems
and code sniffing avoidance tools. And you can configure a system
in ways to prevent packet sniffers and "man in the middle" attacks.
No window's lamers ;p
- supplying linux/BSD eggdrop/bnc shells to the group (for free).
They should have 2mbit MINIMUM link. We shall require flexible
control over the shell. Root access on the box with dynamic
ident such as midentd for bncs, but just normal shell accounts
are fine for eggdrop shells. All boxes must have legitimate
IP's, they should not be running NAT or a firewalling system
that will constantly interfere with the link. Ideal shells will
have multiple vhosts, reasonably good uptime (20+ days), and a
low system load. Public shells such as JEAH.NET or similar with
25+ load averages and 3 day uptimes are not acceptable. The more
reverse ips you have the better. We are only interested in LEGIT,
NON-HACKED/CARDED shells. These shells will be used only for the
purposes listed above and will NOT be used for any kind of
'dump site' or for spreading any kind of releases. We are NOT
interested in modem, cable, or DSL shells. The shells should be
up 24/7 with minimum downtime for upgrades, etc and should not be
overloaded with processes.
- If you know the difference between reindexing and unpacking
large files. Or if you can identify ANY major file formats by
looking at the hex byte code of the header. Or if you can tell
and show the difference between MPQ & HAPI.
And can code your own tools to rip apart the above technologies
(to show you fully understand them) then apply at once.
- making trainers for newly released games (menu driven, must work
in Win9x and Win2K/WinXP).
If you can meet one or more of those requirements and want to join
the finest active group in the scene today, e-mail us.
Use the contact information given below.
And always remember: we do this just for FUN. We are against any
profit or commercialisation of piracy. In fact, we BUY all our
own games with our own money, as we love game originals.
And if you like this game, BUY it. We did!
[ RELEASE COMMENT ]
" Enjoy! "
[ CONTACT ]
READ BELOW FIRST OR YOU WILL BE IGNORED!
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MYTH DOES NOT MAIL/SEND/PASSWORD MISSING FILES!
MYTH DOES NOT PUBLISH FILES ON WEB SITES, NEVER!
MYTH DOES NOT USE IRC TO PUBLISH FILES, NEVER!
MYTH DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!
MYTH DOES NOT HAVE, WANT OR NEED ANY WEB SITES!
MYTH DOES NOT GIVE OUT ANY LINKS OR FILENAMES!
WWW : NEVER (WE DON'T USE WEB & WE DON'T WANT ONE
MAIL :GODS*MYTHELITE*COM (READ NOTES ABOVE)
NFO LAYOUT + HEADER BY FERREX OF SUPERIOR ART CREATIONS
[ UPDATED ]
[ ON 14/DEC/2001 ]
Support the software companies. If you play this game, BUY it!