====\_________\========\____\\=<zNr/dS!>==/.:
we brake for nobody
S i M P L E X
_ _____>>_________________) p r e s e n t s (__________________<<____ _
Fell Seal Arbiters Mark v1.2.2a RIP
(c) 1C Entertainment
Files: 40x10.00MB Release date: 17/05/2020
Protection: Steam Language: MULTI
R E L E A S E
_ _____>>_________________) i n f o (_________________<<_____ _
NOTES: This release is standalone and updated to current version.
Both the 32/64 builds are included.
Fell Seal: Arbiter's Mark is a turn-based tactical RPG with a
focus on storytelling and strategic battles. Unfold a mature
story as you progress through hand-crafted scenarios,
controlling your own group of Arbiters, with each character
customizable from a wide selection of classes and abilities!
For more info go to : https://store.steampowered.com/app/699170/
News: https://store.steampowered.com/news/?appids=699170
1. Unzip & Unrar.
2. Run SiMPLEX.exe for install.
3. Use the Shortcut for start the game.
4. Have Fun!!!
Ripped: "INTRO/OUTRO"
Read this NFO properly!
R E L E A S E
_:_____>>_________________) n o t e s (_________________<<_____:_
05/17/2020 - Build 1.2.2a
- Hotfix
05/12/2020 - Version 1.2.2
Buffs and Debuffs:
- Will now show their icons when shown as damage text over
targets in battle.
Help Screen:
- Will now show the trap description if a trap is visible on
screen during combat.
Bug Fixes:
Cutscenes:
- A unit with float could have their shadow float with them
during a few very specific cutscenes. Fixed.
Crafting:
- The "new crafting flag" in the troops menu could show up with
nothing new to craft on NewGamePlus. Fixed.
Flying:
- Some rare players have had issues with units taking flight
under rare and specific circumstances. We added some code to
report the issue better and to make sure the game doesn't stall
if it happens (it'll resolve itself after a little delay).
- Various behavior fixes and improvements.
05/11/2020 - Version 1.2.1
New Features:
- Crafting: Will now show a "new icon" over recipes that the
player hasn't seen before, as well as a "new crafting available"
indicator from the troops menu when there are new recipes.
Balance:
- Various small improvements.
Steal Gold:
- Slightly increasing amount stolen.
Accessories:
- Slightly lowering the price of starting accessories.
Battle:
- The turn order number shown over portraits when pressing
details will now skip dead units so the numbers remain
sequential.
Dialogues:
- The cancel button will now advance the dialogue as well as the
confirm button.
Arena:
- Adding a confirmation prompt when starting the battle for
consistency with the patrols prompt.
Bug Fixes:
Gadgeteer:
- Missing icon with first ability in skilltree. Fixed.
Banyan Span:
- Fixing gathering point that wouldn't visually disappear after
being picked.
A certain Kawa:
- Could remain visible at the end of a cutscene where he
shouldn't have been. Should be fixed.
Modding:
Encounters.txt:
- You can name specific multiple classes or subclasses at once
for generating an enemy. The system will pick one at random from
the list. The format is "class:Class0|Class1|Class2|etc".
Patch 1.2.0c
Autosaves:
- There was an issue with the new autosave where some special
events might be flagged as already done if the player canceled
them mid battle. Fixed!
Dual Wielding:
- The second attack would always miss when attacking large
creatures from 3 of the 4 possible tiles. Fixed.
Competition is good, only if done with quality!
In case we removed redistributables.
You may need to download install the following:
Check the "_CommonRedist\" directory (if it is included).
1. Don't forget to add an exception to your antivirus (if required)
2. Block all game executables in your firewall
Support the software developers. If you like this game, BUY IT!!
S i M P L E X
_+_____>>_________________) g r e e t s (_________________<<_____+_
CODEX - PLAZA - ACTIVATED - STEAMPUNKS - CPY - 0x0007 - DEVIANCE
SOULDRINKER - MYTH - DYNASTY - PARADIGM - COUNCIL - DYTEC