Eboy
S K i D R O
-> T H E L E A D i N G F O R C E
proudly presents
Making History II The War of the World v1.0.7 Update
RELEASE DATE : 29-06-2010 PROTECTION : Serial
GAME TYPE : Strategy DISKS : CRACKED UPDATE
Release Notes:
The Skid Rowdies are looking new blood to fill up the ranks.
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties.
If you think you got something to offer, then don't hold back
on contacting us as soon as possible.
twice the fun \/ double the trouble
On with the update release information:
Making History II The War of the World v1.0.7
Bug Fixes:
- Significant performance improvement, especially for single
and dual core machines
- Fixed Sea Engagement winner flag display
- Fixed selection ring stacks for naval units
- Fixed bug displaying nations at war with player in nation
panel
- Fixed Brazilian flags
- Fixed cut off text in treaty reject panel
- Fix Central European city display
- Fix display of nationalities that can be liberated
- Fixed bug where turning a nation into a puppet deleted the
whole alliance war
- Liberating or creating a puppet will now put the new nation
in your alliance
- Add rejection notice for money transfers
- Fixed display of Shore Bombardment order in the unit group
panel
- Fixed display of some other unit orders
- Formatted unit group range property in unit group panel
- Cleaned up data on Engagement panel
- Added Pakistani flags
- Added sorting to the World Market tab of the Trade &
Finances panel
- Change to only show city builder when a city building is in
progress
- Updated some icons
- Add tooltips to Engagement panel
- Fixed display of Carrier Capacity
- Fixed AI responses to money transfer requests
- Added diplomatic effects of money transfers
Content:
- Updated region claims for Mengukuo
- Added a city to Algeria
- Tune food demand for balance
Launcher:
- Added Option for setting the Refresh Rate of the monitor to
the top level options page
Known Issues:
- If running in Conquest Mode and one of the 8 major nations
is conquered the game will break
- Escort Carrier decals are wrong
- Animations for some artillery models are backwards
- Save games will not be preserved from 1.0.6, but if you
export them before upgrading we'll try and help import them
to 1.0.7. We also plan to fix this for 1.0.8 and pull save
games forward as part of the update process (as long as the
new release is still compatible).
Install Notes:
1. Unpack the included rar files.
2. Run MakingHistoryIISetup-1.0.7.exe and install
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite.
4. Play the game
Greetings:
Salutes to our old Amiga friends from:
FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC
Salutes to our new friends in:
UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS
Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX]