Eboy
S K i D R O
-> T H E L E A D i N G F O R C E
proudly presents
Making History II The War of the World v1.0.17 Update
RELEASE DATE : 31-08-2010 PROTECTION : Serial
GAME TYPE : Strategy DISKS : CRACKED UPDATE
Release Notes:
The Skid Rowdies are looking new blood to fill up the ranks.
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties.
If you think you got something to offer, then don't hold back
on contacting us as soon as possible.
twice the fun \/ double the trouble
On with the update release information:
Making History II The War of the World v1.0.17
1.0.17 Release Notes
New Features
- Shrank memory footprint a bit
- Improved performance a bit
- Improved animation performance
- Improved texture quality on models
- Added a number of features to prepare for web based
multiplayer
- Units being bombed in a region now fire back at bombers
- Added to the options page the ability to determine which
notifications will create a popout dialog box
- Changed Autosave functionality so it would precede end of
turn processing to fix save errors
- Liberate all puppets of a master nation that gets
annexed/puppeted/colonized
Bug Fixes
- Fixed move into port order to validate access before moving
a unit group into port
- Disabled setting city bombing order of production/research
infrastructure if there's nothing to bomb
- Disabled setting resource bombing order if there's nothing
to bomb
- Fix naming and ideology of new nations created by region
revolts
- Separate out city production and city research list panels,
and added more data including specialty buildings to each
- Merge 2 region info panels into 1 and add actions to region
improvements
- Combined access to city and region lists onto a single
minimap button
- Moved access to Research Tree to minimap button
- Added ability to merge unit groups via the right click menu
- Update Encyclopedia to show game effects of Units, Region
Improvements, City Buildings, and Research Buildings
- Added new notifications
- Region damage from bombing
- Units damaged/destroyed from bombing
- Different region improvements damage from bombing
- Shore Bombardment
- Bombing damage to ships in port
- Bombing damage to city/research buildings
- Added a confirm dialog for dismantling region improvements
- Made button on group bubbles in carrier and transport
panels select unit groups
- Fixed issue with group bubble tooltip data
- Change Turn Status summary panel to show nation/username
rather than username/username
- Fixed tooltip for resource producers on map
- Add '%' to stability display on nation panel
- Add selected nation name to trade partners tooltip
- Finally fixed Lake Titcaca and Lake Tana
- Fixed clipping problem on Government panel
- Add sorting to Region Statistics panel
- Added RPUs/IPUs to city tooltip
- Added owner nation name to non-controlled city tooltip
- Added maintenance cost to resource producer tooltip
- Decals now have the same tooltip as their unit group
- Added tooltip to map rivers with movement mods
- Added 2 primary combat values to unit group tooltips
- Changed arrow to point to city when bombing cities
- Fix for AI ships with orders to return to port not
consistently entering the port
- Fix bug with AI canceling CMLOUnitOrderMoveIntoPort order
too early
- Fixed bug that could occur in sea regions with more than
one port city
Content
- Increased range for missile units
- Change default river crossing movement penalty to 20%
- Added a 25% land attack combat penalty for attacking across
a river
- Fixed Tibetan owned/controlled regions in TGQ to be
consistent with other scenarios and history
- Moved Tibetan army out of Chinese controlled/owned region
Wei
- Added a Tibetan Army to LDOP (They had none in this
scenario)
- Changed ComChinese Nationality Template color to be
different than the (Nationalist) Chinese
- Changed Communist nations state religion to "Atheism"
- Added new religion types: Atheism, Mormon & Jewish
- Changed some regional Religion assignments: added Mormon to
Utah/Idaho and other minor adjustments in North America,
South America & Africa
- Added missing encyclopedia descriptions for Special Forces,
Paratroopers and Pref Harbors
- Fix incorrect region for city Johannesburg in all
scenarios
- Fixed Nigerian/Nigerien flags being swapped
- Update a number of encyclopedia entries
- Adjusted demographic stability penalties
Launcher
- Improved content updater to deal better with
slow/intermittent connections
Install Notes:
1. Unpack the included rar files.
2. Run MakingHistoryIISetup-1.0.17.12867.exe and install
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite.
4. Play the game
Additional Notes:
You don't need to have any of the previous updates installed,
as this update is featuring all previous updated content.
Greetings:
Salutes to our old Amiga friends from:
FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC
Salutes to our new friends in:
UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS
Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX]