Eboy
S K i D R O
-> T H E L E A D i N G F O R C E
proudly presents
Armada 2526 v1.4.0.0 Update
RELEASE DATE : 17-10-2010 PROTECTION : Serial + Auth
GAME TYPE : Strategy DISKS : CRACKED UPDATE
Release Notes:
The Skid Rowdies are looking new blood to fill up the ranks.
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties.
If you think you got something to offer, then don't hold back
on contacting us as soon as possible.
twice the fun \/ double the trouble
On with the update release information:
Armada 2526 v1.4.0.0 Update
New Features:
Gray Order
- A new race and faction, The Gray Order, have been added.
They have the special ability to convert other races to
their own. They can also convert population on planets they
don't own by infecting them with a special virus.
- Eight new ship models have been added for them.
Random Faction Selection
- Factions can be set to be randomly chosen when setting up a
custom game.
Change List:
Minor Improvements
- All text localized.
- AI can create space stations
- AI can found colonies if it doesn't have a planet
- AI Raid plan. Mainly used by Unn Pirates, that now behave
sensibly.
- AI considers range extension benefits when choosing
colonies. Can found colonies purely to increase range
- AI moves base ships to facilitate exploration and attack
- Better AI for choosing colony attack options
- New AI algorithm for building defenses. Builds many more
defenses
- AI Colonization limited on easy mode
- Reduced infection rates and unpopularity due to infections
- Increased effectiveness of infection counter-measures
- AI To make contamination attacks
- Can choose what agents to contaminate with.
- Adjusted VP multipliers
- Improved tech vp calculation
- AI deletes unneeded research centers
- AI will research terraforming
- AI maintains a treasury reserve
- Added display of turn limit to scenario description and turn
display tool tip
- AI removes polluting buildings to cure unrest
- AI reduces excess defenses
- Tweaked AI fondness for rich and poor planets
Bug Fixes:
- Fixed problem with delete game button not working.
- Fixed slowdown problem in battles.
- Fixed bug loading a game from front end when another game
had been played
- Mods won't crash if no militia types
- Fixed bug updating star map names before battle
- Escape key ignored during deployment
- Fixed bug that caused attacking ships to move slowly
sometimes
- Fixed bug with Tutorial and Rim scenarios changing default
faction capabilities
- Fixed bug with finish button not working on victory screen
- Fixed bug with sound quality inversion
- Fixed various spelling mistakes
- Fixed problem when sometimes AI won't start new tech
- Fixed problem with auto transports not transporting when AI
expects player to colonize
- Fixed bug in calculation of fleet ETAs on tool tips
- Fixed bug using designer maps larger than 300 x 300
- Fixed occasional crash opening colony window
Install Notes:
1. Unpack the included rar files.
2. Run InstallUpdate1400.exe and install (type anything you
at the serial screen or just press next)
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite.
4. Play the game
Greetings:
Salutes to our old Amiga friends from:
FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC
Salutes to our new friends in:
UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS
Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX]