ROY/sac/rzr
p r o u d l y p r e s e n t s
Heroes of Might and Magic 3 v1.3 Update *Cracked*
(c) New World Computing / 3DO
| Supplied By : Mossyoak Release Date : Mar 25 2000
Cracked By : MrMaxon Protection Type : Cd-Check + RTP
Tested By : RAZOR FAMiLY # of Disks : 2 x 2.88 Mb
Game Type : Fantasy Strategy System Type : Win9x/NT/2000
Packed By : MrMaxon 3D Acceleration : Nope
Requirements : PARADiGM's release of Heroes of Might and Magic 3
G A M E & I N S T A L L N O T E S
My generic HOMM3 crack didn't work with this version. So here is cracked
v1.3 update!
Changes in Version 1.3 - Multiplayer Updates/Enhancements
- Clicking on the "Chat Slider" in multiplayer no longer crashes the
game.
- An enemy can no longer attack heroes visiting a Sanctuary with the
use of the arrow keys.
- Hot Seat: In combat, defeated creature stacks no longer graphically
glitch when the last creatures standing are 'Blinded'.
- Multiplayer games launched through the the Heroes III, version 1.3
game, can play Restoration of Erathia multiplayer maps with games
launched through the Heroes III: The Shadow of Death(TM) program.
Note: The Heroes III, version 1.3 game cannot connect to multiplayer
games launched through the Hereos III: Armageddon's Blade(TM)
program.
Changes in Version 1.3 - General Updates
- Dragonflies now cast weakness on the creatures they attack.
- Player can control the arrow towers in siege combat if their
defending hero has the artillery skill.
- Heroes available from the adventure map taverns are the same as the
heroes in the town taverns.
- Changed the formula for the necromancy skill. It is now based on a
skeletons hit points.
- Heroes can now leave creature stacks to guard mines.
- Non-upgraded creatures can be recruited from an upgraded creature
dwelling inside the town.
- Campaign briefing screen now displays an icon representing scenario
difficulty.
- AI hero will now value shooter enhancing artifacts depending on the
amount of ranged attack troops they have.
- AI controlled monsters will now avoid the moat when castle walls have
not been breached.
- Points for finding the grail are now included in the final score when
the game is won from a saved game.
- Customizing a hero will no longer remove the catapult from the hero's
inventory.
- Memory issues regarding low memory, stored graphics, and town defense
have been resolved.
- Monsters can no longer attack a hero visiting a trigger spot if that
hero is not touching the monsters trigger.
- When threatened, AI hero will now protect the castle instead of going
after the grail.
- Flying monsters no longer stand in place for the entire battle because
of obstacle placement.
- Using the "Resurrection" spell at a low level extensively during
combat will not make the price to surrender a negative number.
- Clicking on "Max creatures" after performing a sacrifice at the Altar
of Sacrifice will not crash the game.
- Slider on the Altar of Sacrifice will now reset.
- Heroes exiting the shroud during Repeat Opponent Turn will not be
invisible.
- Wandering monsters on water now have a one square attack radius
similar to wandering monsters on land.
- "Next Creature" and "Start Combat" buttons no longer disappear if the
game was minimized and restored.
- The hero selector buttons on the adventure screen no longer disappear
after viewing the scenario information screen.
- Resolved an issue with the hero getting off a ship during Replay
Opponents Turn.
- Special Victory Condition: "Build Grail in any town" now functions
correctly and no longer crashes when you look at the Scenario
Information screen.
- Using hot keys such as "D" for "Divide" in the town screen no longer
causes a phantom click or other aberrant behavior.
- Pressing the "T" key when a player doesn't have any towns no longer
causes an illegal operation.
- Clicking on a hero's equipped artifact in the kingdom overview screen
will not switch automatically to the back pack and cause odd game
behavior.
- Creatures with the "Berserk" spell cast upon them will now move towards
the nearest creature if they can't reach an enemy in one turn.
- Owning more than 51 map creature dwellings does not crash the game.
- It is no longer possible to fly into a mountain and stop using the
arrow keys.
- You now visit adventure objects instead of flying over them while
using the arrow keys.
- Re-hired heroes no longer get multiple stable bonuses.
- If a garrison hero was eliminated during his turn, using Replay
Opponent Turn no longer causes him to appear permanently in the
visiting hero slot.
- Pyramids no longer give the "Fear" spell.
- Player can no longer dismiss a hero's entire army.
- Heroes can now cast level one spells on cursed ground.
Install and Rip Notes
Unzip, unace into HOMM3 directory, run 10to13.bat or 12to13.bat & start
the game using Heroes3.exe!
Note: 10to13.bat is for HOMM3 v1.0 (Paradig's rip).
12to13.bat is for HOMM3 v1.2 (Paradig's rip + our v1.2 Update).
MrMaxon / RAZOR 1911
R A Z O R G R E E T I N G S
Group : CLASS, DIVINE, FAIRLIGHT, DEVIANCE, UCF
Personal : To all our supporters!
N E W S & A N N O U N C E M E N T S
We'd like to bring to your attention, that our web page has a new feel
to it. Visit it at www.razor1911.com
This .NFO was created by Roy, a longtime Razor member. Tell us what
you think of it!
Finally, Razor 1911 expects there to be many changes to this group for
the new year. If you would like to be a part of this, and/or you have
decided it's time to contribute, contact a member.
W A N N A B E A P A R T O F R A Z O R ?
We are ALWAYS looking for talented PEOPLE to be a part of the RZR legend.
Are you able to help in any of following areas:
Do you work for a software house, store/shop, distributor, or publisher?
Can you supply un-released games, utilities, or even some hardware?
Are you working for a fast ISP, or other supplier of shell accounts, etc?
Can you donate something else of value to the group?
Do you want your site/board to be part of the RAZOR legend?
If you run a site/board and are ready to contribute to the success
of the oldest cracking group on the IBM, get in touch with us. All of
our siteops are actively participating in the success of the group, so
if you plan to just sit there and run a board/site, forget it.
** RAZOR 1911 DOES NOT TAKE COURIER APPLICATIONS **
C O N T A C T R A Z O R
Razor 1911 World Wide Web Site
http://www.razor1911.com
Razor 1911 Founder's Web Site
http://www.laric.com/razor/
Razor 1911 For Supply-Mail
(No Name)
Suite 189
2611 North Hiatus Road
Cooper City, Florida
USA 33026
(Or simply ask to join #RAZOR on EFNET iRC)
: Remember, SUPPORT THE COMPANIES THAT PRODUCE QUALITY SOFTWARE,if you :
enjoyed this product, BUY IT! SOFTWARE AUTHORS DESERVE SUPPORT!!