H A T R E D P R E S E N T
World in Conflict Patch v1.006 (c) Sierra
13/02/2008 :.. Rel.date . protection ..: SecuROM
0 :.... DVD(s) . genre .......: Strategy
World in Conflict Update
Update #006
This is the sixth update for World in Conflict, focused primarily
on balancing and several new features like enhanced server
filters, enhanced "Play Now" functions and a feature to hamper
clan smurfing. There are also several additions and enhancements
to the various communications tools featured in the game. For
additional details on this update and the new features, please
visit the World in Conflict forums at www.massgate.net.
New features:
* New server list filters added, Rank Balance (Any, Rank Balanced,
Not Rank Balanced).
* New server list filters added, Game Mode (Any, Domination Only,
Assault Only, Tug of War Only).
* Some settings are now forced on Ranked Servers.
* Implemented features to prevent clan smurfing.
* Made all text messages more intelligible through better screen
placing and color.
* Added visual travel directions on some Tactical Aid markers.
* Added a feature where player units are high-lighted when using
VOIP.
* Added text and sound warnings when doing damage to teammates.
* Improved the alias functionality, making it possible to bind a
specific key to a specific tactical aid and much more (see forum
at www.massgate.net for details).
* Changed the default colors available in "Set Player Color".
* Changed behavior for the mode Special Abilities. Activating it
twice via the keyboard shortcut will no longer abort it.
* Added ability to define your own colors in "Set Player Color"
(see forum at www.massgate.net for details).
* The Options for "Play Now" has a new direct shortcut under the
"Play Now" button.
* "Play Now" will default to Rank Balanced Domination Only
servers, this can be changed in "Options>Massgate".
* Added an option to change camera height in
"Options>Controls>Camera Maximum Height".
* Added name of current server to end screen.
* CheckMouseDown function added to python modding interface (mod
specific).
Units and balancing:
* All out-of-role unit costs have been reduced.
* Increased cost of the Laser Guided Bomb Tactical Aid for all
roles.
* Heavy Anti-Air Vehicle now gives 40% more score when killed.
* Heavy Anti-Air Vehicle view range and fire range decreased.
* Heavy Attack Helicopter fire range and special ability fire
range decreased.
* Heavy Attack Helicopter rocket accuracy decreased.
* Medium Anti-Air Vehicle fire range decreased.
* Medium Anti-Air Vehicle accuracy decreased.
* Light Tank cannon damage increased.
* Updated hit boxes for USSR Transport Truck.
* Tweaked Tactical Aid marker behavior to make the rotation more
responsive.
* Tweaked the auto team balance feature to start earlier.
* Tweaked do_quarry to fix incorrect path-finding in several
places.
Bug fixes:
* Fixed a bug where Tactical Nukes sometimes wouldn't make Command
Points go neutral.
* Fixed a bug where infantry in houses would not always
auto-acquire targets.
* Fixed a bug with Reinforcement Menu sometimes not closing
correctly right at the start of a game.
* Fixed a crash bug on "Mission 1 - Invasion" of single-player.
* Fixed a bug on do_xmas where a bridge would become impassable
after having been blown apart and repaired three times.
* Fixed a bug that made texture streaming sometimes fail on single
core computers resulting in low resolution textures.
1. Unpack.
2. Install the update.
3. Copy crack.
4. Enjoy!
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