1 9 1 1 <JED>
Razor 1911 Proudly Presents:
Rainbow 6: Rogue Spear v2.04 Update *Cracked*
(c) Redstorm Entertainment
Supplied By : MrMaxon Release Date : Oct 21 1999
Cracked By : MrMaxon Protection Type : CD-Check + RTP
# of Disks : 2
Game Type : Swat System Type : WIN9X
Packed By : MrMaxon 3D Acceleration : Yes
Requirements : ORiGiN's release of Rainbow 6: Rogue Spear
Game Notes & Crack Information
What's new in v2.04?
- Found and eliminated some bandwidth hogs in multiplayer.
- Fixed the pink areas and bad text on Permedia 2 cards.
- Fixed the crash when playing back a replay that was recorded with
AutoRun turned on.
- Fixed a potential lockup if a player jumps off a ledge while AIs are
following.
- The "Invert" option on the joystick remapping screen should work
correctly now.
- Fixed auto-aim being turned on when the player attempts to switch teams
during the early stages of a death motion.
- Players who join while a game is ongoing no longer send their
armpatches immediately but rather wait for the next game to start.
This fixes the problem of players joining during the action causing
a lag for everyone.
- Added a new multiplayer only map called "Bunkers".
- Fixed the short freeze that occurred when selecting "Mission Orders"
from the briefing screen.
- Replaced "Ready To Continue" messages on multiplayer results screens
with ready indicator in player list.
- Server can force the game to continue past the results screen after a
multiplayer game instead of waiting for all players to click continue
by pressing the forward arrow a second time.
- Disable the observer mode key when running a replay.
- Kick out terrorists in terrorist hunt / lone wolf farther if they are
in the same room as the insertion zone / base. If they are in a
different room, they can be anywhere. This reduces the incidents of
terrorists starting off right in the team's face.
- Adjusted which weapon skill was used at what zooms. Full
submachinegun zoom now uses full assault skill, instead of using
a bit of sniper skill.
- AIs will now call "Clear!" once they have cleared a room.
- Changed the Steyr AUG to use the rifle reticule to stop confusing
players.
- Removed the intermediate zoom level on the G36K.
- Changed the "if you are zoomed, you can only walk" to be "if you are
zoomed more than an MP-5 can zoom, you can only walk". This is 3X.
- Loosened some of the server-side gunshot validation checks to lessen the
penalties for high-ping players.
- Improvements to the camera code to eliminate some cases of the camera
being outside of the world after dying.
- Added support for Creative's EAX.DLL so more players can get EAX
effects.
- Improved the support for foreign keyboards in the remapping screen by
detecting keys that are in a different location from a US keyboard.
- The forced time delay between trigger pulls is no longer increased
if you are wounded.
- Character scaling in the X and Z directions is now capped between 0.1
and 1.0 to avoid a cheat that allowed players to run faster than they
should.
- The Rommel.CXP file now goes through the mod system properly so it
can be edited as part of a mod.
- Fixed some bad character models in the Train Yard Lone Wolf and
Terrorist Hunt missions.
- Changed default player selection on multiplayer results screens
to be local player instead of first player.
- Updated formatting and contents of multiplayer RSResults*.log files.
- Added an option to RSConfig to force fullscreen and run DXDiag. Added
some system information.
- Reduced problems with flashing during loading sequences.
- Loading screens will continue to animate while waiting for others to
finish their loads instead of stopping the animation and appearing to
freeze the system.
- Multiplayer games will not start in cooperative multiplay until all
active and observer players have finished loading.
- Disconnecting users in a multiplayer game will no longer alert
terrorists with a death noise.
- Server locks the game temporarily during the countdown sequence to
prevent other users from joining and halting the game start.
- Fixed a number of problems with text being truncated or cut off
improperly.
- Custom armpatches no longer show up on some terrorists in multiplayer
terrorist hunt missions.
- Fixed problem with some characters causing the truncation of the rest
of the string (most common with higher ascii, accented characters).
- Ten lines of chat are now allowed.
- Chat will now wrap if it is longer than the width of the screen.
- Eliminated "ghost" Rogue Spear task on taskbar when you quit game.
- Fixed the body armor assigned to certain terrorists.
- Made some cosmetic adjustments to the rangefinder portion of the
binocular reticule.
Install Notes & Rip Information
Unzip, unace into your existing Rogue directory (e.g. C:\rogue)
If you want install EAX 3D-Sound support run EAXUnified.exe
- MrMaxon / RAZOR 1911
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