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No One Lives Forever *Update v1.0.0.2 BETA* (c) Fox Interactive
Supplier : http://www.nolfnews.com
Cracker : http://protools.cjb.net
Date : Februar 5th 2001
Protection: CDilla 2
Language : Multilingual (ENG/GER/FR/ESP/SWE)
Release Info:
Because this is a BETA patch the releasegroups like FLT/RZR/DEViANCE doenst
support this patches but in my opinion this BETA patch is is a real usefull
one so i decided to put it out for the iSO.
Patch Infos:
This update
primarily addresses networking issues found in earlier versions of the game
as well as adds additional multiplayer features.
* Improved object Interpolation/Extrapolation (helps remove players/rockets
"jumping" around bugs)
* Added server upload throttling code. The server throttling works by turning
down the update rates of the clients when too much data is being sent for
the connection to handle.
* Optimized packets (so less bandwidth is used).
* Fixed a number of join related bugs (i.e., the endless Loading screen
bug).
* Added ability to set the server and client ports. The client port
is controlled by the IPClientPort console command which defaults to 0
(which will cause NOLF to use the default IP range of 1024-5000).
* Auto Ammo Selection option added. If this option is turned on (in the
Player menu) and you pick up ammo for the weapon you currently have
selected that is better than the ammo type you are currently using, the
new ammo type is used.
* Fixed Auto weapon selection so that a weapon is automatically selected
when you are out of ammo and you pick up ammo.
* Update so best ammo is auto selected instead of the "next" ammo type.
* Fixed a bug that allowed you to move certain ammo types to other weapons
(e.g., move explosive revolver ammo to AK-47).
* Updated so that all player head/body textures are available in
multi-player.
* Added Elite Guard models to the model selection in multiplayer.
* Added Target name display options to the Player setup screen. This allows
you to display the name of the person you are currently targeting.
* Fixed a bug in AmmoBox that caused them to sometimes stop giving out ammo
if picked up a bunch of times.
* Fixed a bug that caused progressive damage (i.e., stun, acid, sleeping) to
sometimes be applied even after respawning.
* Changed both Blizzard_AM and Beaujolis_AM so that players are now unable
to illegally jump up the sides of the terrain, hide, and snipe at other
players.
* Launcher: Added "Customize" button under the Advance section which allows
people to add Add-on .rez files more easily.
* Stand Alone Server: Added "Customization options" dialogue which
automatically appears if there are Add-on .rez files in the Custom
folder. This allows Add-on .rez files to be used by the Stand-alone
server.
* Stand Alone Server: Added several command line paramaters to allow server
operators to bypass the setup wizard.
* Fixed a bug in the AmmoBox that caused a bunch of unnecessary messages to
be sent to the client.
* Fixed bug with not being able to pick up weapons when "weapon stay" is on.
* Fixed a bug with PickupItems falling through world models when their
MoveToFloor property was set to True.
* Fixed a bug that caused the level to never end if Frag Scoring was turned
off in H.A.R.M. vs UNITY games.
For addional Infos use either READMEu002.txt or the following URLS
www.the-operative.com, www.nolfnews.com
Install Info:
1. Install the Patch via SETUP.EXE. (The program will detect itself if you
have installed the multilingual EU Version or the US English only one and
will update the right language pack itself.)
2. Copy the nolf.exe from the Crack dir too your Installation dir and your
done.
To use the addional Maps follow the instructions in READMEu002.txt Point III.
Greetings to:
RAZOR 1911, Fairlight, DEViANCE
evil-risc, butcher, blackmemo, Old_Dirty