[ P r e s e n t s ]
CALL TO POWER II UPDATE v1.1 CRACKED (C) ACTIVISION
Released : Dec. 16th, 2000 : Game Type : Strategy
Protection : CD Checks : # of Disks : 01 * 2.88mb
P 233, 32 MB RAM, DirectX 7.0a, 275M HD
[ G a m e N o t e s ]
This update primarily addresses multi-player stability issues discovered
after the release of Call to Power II. We wanted to resolve these issues
as quickly as possible to ensure an acceptable multi-player experience for
all users. We also wanted to thank all of the users of the Apolyton forums
for their feedback and input.
Notes on faster multi-player gameplay
Based on feedback we have received, here are some tips for a faster and more
enjoyable Multiplayer experience in Call to Power II:
Limit the number of human players in the game to a maximum of four,
but preferably two or three.
Try to avoid using Huge or Gigantic maps.
Use the Speed Turns option to keep the game running at a brisk pace
(speed turns require all players to complete their moves within a
limited time). Try setting a limit of 40 seconds or so to start.
Utilize Mayors in each of your cities to reduce the need to micromanage
individual build queues.
Try starting your game in a more advanced age, with an appropriate
level of starting Gold and more Settlers.
When possible, have the player with the fastest Computer and Internet
connection act
[ R i p p e d ]
[ I n s t a l l N o t e s ]
1) Unpack into your game dir overwriting old files
2) Run ctp2_program\ctp\ctp2.exe to play.
[ G r e e t i n g s ]
BACKLASH, FAiRLiGHT, KALiSTO / PSX, ECHELON / DC, AGS / N64
"You know where you are ? You're in the jungle baby !"