T h e N o v a T e a m
_________________________________SN/TNT_
TÄhe NÄovÄa TÄeaÄm TNT TNT TÄhe NÄovÄa TÄeaÄm
Presents:
Enigma: Rising Tide v3.0.0 Gold Edition
*NoCD Crack*
(c)2003 Tesseraction Games / GMX Media
Supplied By : TEAM TNT Release Date : 12/31/2004
Cracked By : TEAM TNT Protection : CD Check
What is it? : NoCD Crack OS Required : WinXX
Packaged By : TEAM TNT # of Files : 01 x 5.00 Meg
Requirements : The Game
Release Notes
Happy New Year to all the true scene contributors and to all the numerous TNT
fans worldwide. Without you, TNT would not have a reason to release DOX and
0days.
Have a great holiday. If you have to work, call in and tell them you need the
day off to enjoy festivities. If they give you grief, TNT will beat em down
with a wet hose to teach them some respect.
Greets to MYTH & Hoodlum:
for the 4 day old dupe of our Santie Claws: in trouble again
*All Access Cheat*. Ours is way better anyway, so grab the mighty TNT
release instead.
Greets to MYTH:
for the 30-45 minute dupe of our Ski Resort Extreme Update #3
*Rip Patch*. Ours is better of course too, so grab the TNT one. :)
Greets to RVL:
for the 4-5 hour dupe of our Shadow Vault *NoCD Crack*.
Not only that, but your crappy "crack" does not allow the game to be run
either Without the CD or EVEN WITH the CD in the drive.
Great job from the Web Thieves, maybe you will die in 2005.
Now we return to your regularly scheduled NFO, already in progess.
Allows you to play without the game CD in your drive.
Our crack is for the UK release of this game.
The Gold Edition UK Patcher will work on the Retail-FLT scene release.
Find the patch at:
http://www.worthplaying.com/article.php?sid=22194&mode=thread&order=0
Update Info:
Gold Edition Changes:
- 2 new historic weapons
- New historic ships
- Original ships and weapons fully redone
- Complete soundtrack included
- Player commanded battle cruiser
- Live ocean and weather
- new missions
- Improved audio FX
- Enhanced gameplay with new weapon control
- New voice pack
NEW ADDITIONS:
- Improved AI. Play it and discover the changes.
- Fully remodeled aircraft.
- All new high detail aircraft skins.
- Planes now have squadron specific camouflage patterns.
- Planes now have squadron and individual specific designation system.
- Redone boat textures, now with more realism and detail.
- New FX including explosions, water bursts, damage effects, smoke effects and
bullet tracers.
- Game can now be played in 16-bit texture mode for improved speed.
- Added a slider to allow user to control distance that particles are displayed
to help frame rate.
- Also added a slider to control FX ranges to give even more flexibility for
frame rate.
- Ability to select targets by right clicking in main view or by centering on
them in binocular view.
- New voice commands. See in-game help (F3) for a full list.
- New optional camera mode. Now players will really feel like they are on the
high seas.
- Optimized and compressed our textures to conserve memory on video cards.
- New random patrols for a true challenge and infinite variety.
- Fixed mission bugs.
- New environmental effects including a sun position that is accurate to the
current time and location of the battle.
- Smoke is now properly affected by wind.
- Fixed LOD issues when using binoculars and periscopes.
- New flags that move realistically and flap in the wind.
- New custom, context-specific cursor.
- Improved ship sinking. Cumulative damage results in a faster trip to Davey
Jones' Locker.
- Ships now come with a fire team to put out those annoying deck fires.
- Some aircraft now have the ability to put out their own fires.
- Improved collision code, now ships and subs will react better to a collision.
- More code optimization for higher frame rate.
Enigma: Rising Tide -- Patch 'B'
New setup features:
1. Three patrol choices: combat, training, and tactical modes.
Completely random patrols, a new experience each time.
2. Player can select time of day, weather, and ocean condition, or have it
completely random.
3. Player can select the faction to play against or have it randomly
chosen.
4. Player can select the type of ship for each mission
Gameplay features:
1. Waypoint system: the waypoint system now allows for auto avoid. If a
collision is imminent, the ship will stop and attempt to go around,
once clear of the object, the vessel will resume it's waypoint course.
2. Auto evade: auto evade will no longer automatically switch off if the
player makes a course change.
3. Re-supply functions: players can now call for re-supply during the
course of a mission. Player locates supply vessels on radar, and then
assumes command, from there player specifies location that the vessel
is to follow. Once the re-supply point is reached, pull up next to the
supply ship and stop. Wait for the radio signal that the re-supply
process has begun. If you are attacked, the re-supply will be
interrupted. Different ships provide specific types of supply:
Tankers- fuel.
Merchants- ammo and repairs.
Oilers- ammo, fuel, and repairs.
4. Special Damage: damage to certain areas will result in fuel leakage,
fires, or engine damage; ships that run out of fuel are stranded and
are unable to move. Ships with damaged engines have their speed
reduced. The amount is dependent on the amount of damage sustained.
Crew members will auto attempt to fix any special damage.
5. New incoming torpedo warning data (Proper range, bearing and heading)
6. Enhanced voice command performance - optimized grammer.
7. Optimized submarine AI performance - no more surfacing when surrounded
by enemy.
8. Docking hazards: when docked to a supply ship if that vessel takes
damage, the players ship takes damage as well based on weapon.
9. Mayday or assistance broadcast: during course of mission, a player can
issue a call for help. On tactical HUD player clicks broadcast then
chooses an action (attack, escort, etc.), and then specifies target.
This assistance is not based on rank and the vessel may or may not
assist.
10. Alarm: on the tactical HUD clicking the alarm button will activate
auto AA, auto anti-ship and auto evade.
11. New ship: the German E-Boat has been added. The German DE and all US
ships have been re-modeled and optimized.
12. Voice binds: Voice binds have been included and have the ability to be
modified by the player: These allow for crew response. They will be
disabled on shipment - voicepack will be a separate download (too big).
13. Mini-tactical: the mini-radar on the main HUD has several selectable
options dependent on weapon load. Clicking the buttons next to the
radar screen will activate one of the following:
Torpedo control: this allows the player to set the speed and gyro
angle of the torpedoes. Torpedoes can have their speed increased
(at the cost of range). A stopwatch has also been included that
tracks torpedo run times. To manually set the torpedoes: Select
torpedo tube. Set gyro to desired angle. Set depth and speed.
Fire torpedoes!!! Monitor run time on stopwatch. Using the tactical
periscope or binoculars will override the gyro settings, all else are
persistent.
Depth charge control: from here player can control depth, pattern, and
number of depth charges dropped. Player can opt to fire racks or k-guns
only and can bracket charges (charges will detonate sequentially adding
5 or 10 meters from the set depth).
14. Campaigns have been rebalanced for weapon power and battle damage.
Weapon damage and range as well as ship strength and vulnerabilities
have been diversified somewhat.
15. Ability to select multiple ships on the big tactical display by
clicking and dragging.
Art Features
1. HUD redesign: the HUD has been re-vamped being far more military in
appearance now.
2. Particle effects: particle effects have been improved, especially
smoke trailing from hits.
3. Weather effects: all weather effects have been enhanced.
4. Decals and Cammo: ships now carry identification decals, sport new,
and more detailed camouflage patterns. (These will be a separate
download)
5. Sub interior: The bridge interior of the submarine has been fully
re-modeled.
6. Smoke and Wake effects: both these effects have been improved and are
now more realistic.
7. Camera orbit: third person external camera now has an elliptical orbit.
As player rotates around vessel camera zooms in and out.
8. Ship models: ship models have been updated and are more detailed and
realistic.
Installation
1. Update your game version.
2. Always make a backup copy of your game executable(s) first, because
future update patches may require the original file(s):
Enigma.exe
3. UnRAR the archive to your game directory, overwriting any existing files.
Always unRAR with full paths!
4. Play without the CD.
TNT News
we are back. The REAL TNT.
Original DirName and original SFV info will be in our NFO files now!
TNT Members
You know who we are. And we know who you are.
The Greets
Groups : MnM, ORB, PDM, CORE,
DRUNK, DARKNeZZ
TNT Sites
Try to find them..
Joining TNT
Crack/Code : Experienced programmers who can produce game/application
KeyMakers & Cracks (NoCDs & removal of commercial protections).
Coders of Game Trainers & SavedGame file editors.
Scanning : Printed Box Art, CDs, & Manuals for new games/apps.
FileHacker : Create All Access Enabled SavedGames.
Modify game data files to enable Cheated Stats.
Scan game executables to locate Cheat Codes (no web thieves).
Suppliers : Can you get software before its "official" release date?
If so, then maybe you got what it takes to supply for TNT.
Siteops : 10mbit or faster sites on linux/unix with at least 100gigs space.
Header Logo : Super Nova [TNT] NFO Layout : Super Nova
> Last Update by [Super Nova] < [11/03/2004]
" Best wishes for Happy Holidays from TNT! "
---------------------------------TNT DIR INFO---------------------------------
Enigma_Rising_Tide_v3.0.0_Gold_Edition_NoCD_Crack_HAPPY_NEW_YEAR-TNT
---------------------------------TNT SFV INFO---------------------------------
; Generated by WIN-SFV32 v1.1a on 2004-12-31 at 10:03.26
;!SFV_COMMENT_START
;Enigma: Rising Tide v3.0.0 Gold [xx/01]
;Edition
;*NoCD Crack*
;(c)2003 Tesseraction Games / GMX Media
; HH HH A PPPPP PPPPP YY YY
; HH HH AAA PP PP PP PP Y..Y
; HHHHHH AA AA PPPPP PPPPP
; HH HH AAAAAAA PP PP
; HH HH AA AA PP PP
; NN NN EEEEE W
; NNN NN EE WW WW WW
; NNNNNN EEEEE WW W W WW
; NN NNN EE WWW WWW
; NN NN EEEEE WW WW
; YY YY EEEEE A
; Y..Y EE AAA RR RR
; YY EEEEE AA AA
; YY EE AAAAAAA RR RR
; YY EEEEE AA AA RR
;.-=---------.TNT\/Quality.---------=-.
; Release Date = 12 / 31 / 2004
;!SFV_COMMENT_END
; 715916 10:02.24 2004-12-31 TNTERTN3.RAR
TNTERTN3.RAR 394DED66
---------------------------------END TNT INFO---------------------------------