Presents
Half-Life 2 Update #1 <c> VALVe
Release Date : 08-18-2004 Protection : Securom / Steam
File Count : 13x15 MB Game Genre : Action / FPS
RELEASE NOTES
This update will update all your games you installed ;)
Online play works again after this update!
Half-Life 2:
Solved disc in drive incompatibility error
Optimization to the Steam filesystem to reduce game launch and level
transition time
Half-Life 2 Deathmatch:
Fixed players entering the game with a score of -1
Fixed combine ball tracking teammates
Fixed not being able to grab level designer placed combine balls with
the physics cannon
Fixed players randomly spawning without physcannons
Fixed multishot pistol exploit
Fixed wrong footstep sounds while in team mode
Fixed last RPG shot not tracking
Added cl_defaultweapon -- defaults to weapon_physcannon but can be
changed to any other weapon you spawn with
Added HUD string to print team name
Added model specific death sounds
Switching to the physcannon is now instantaneous
Toned down 357 damage
Updated dm_overwatch
Counter-Strike:Source:
Added map: de_prodigy
Improved player movement against walls
Improved choppy player movement when bouncing down slopes
Purchase icon for defuser is shown
Physics prop avoidance is scaled by the object's mass
Detail prop fade distance can be controlled on a per-map basis with
env_detail_controller
Spectator GUI last mode is saved
Added spectate player by name
Grenades, weapons, etc., splash when they land in water
Frag grenade deafness is delayed so the explosion is heard
Fixed viewmodel lag
Added consistency checking player model bounds
Weapon reloads finish when the round restarts
Autobuy and rebuy trigger a reload if you don't buy a primary weapon
Rebuy doesn't drop pistols the player has picked up
Dropped weapon ammo isn't lost if the player has another weapon using
that ammo
Re-added hostage hint messages
Smoke grenade canisters fade out and are removed when smoke is dense
Breakable glass is blown outward proportional to the damage recieved
Soundscapes update for observers
Fixed not being able to attach to ladder tops
Misc fixes to spray import
Enabled bots for LINUX & WIN32
Engine:
Fixed crash when trying to play an MP3 that doesn't exist or is an
invalid format
Fixed a crash when playing MP3 files with ID3 tags
Fixed network being started early enough so UDP remote logging works
World rendering optimizations
Fixed problems with demo recording
Added command "setinfo " to allow clients to add custom user info fields
(creates a new cvar flagged as FCVAR_USERINFO)
Enable sv_downloadurl & sv_consistency on dedicated servers
Fixed "kick " command via rcon if the name is surrounded by quotes
Fixed bug in "logaddress_add" that wouldn't add the correct port if the
port and address were surrounded by quotes
Added "player_say" event for 3rd party plugins
Fixed crash in dedicated servers when issuing a say before the map is run
Fixed +ip not being applied when given on the command line
HL2 depot fix for upcoming SDK update
Fixed "failed to load server.dll" error with 3rd party mods
Fixed linux dedicated server crash on some GLIBC versions
Fixed dedicated server error in certain localized languages
INSTALL NOTES
1. Unpack the update with WinRAR or WinACE
2. Remove Steam.dll/Steam.dll.off in your install dir
3. Copy updated files from /Update to your install dir
4. Enjoy!
Game developers deserve what they can get.
We know you like this game, so buy it!