H A T R E D P R E S E N T
World in Conflict Patch v1.003 (c) Sierra
17/11/2007 :.. Rel.date . protection ..: SecuROM
0 :.... DVD(s) . genre .......: Strategy
World in Conflict Update
Update #003
This is the third update for World in Conflict containing several
new features, balance changes and bug fixes. Update #3 adds
enhancements to replays, the ability to re-join a clan match if
the connection drops, many tweaks and balance changes to things
like Napalm, the Daisy Cutter and much more. It also addresses
several bugs and stability issues and adds additional features to
Massgate, like the option to ignore messages from disruptive
players.
New features:
* Command Points on Assault maps will now spawn with
fortifications (to prevent steamrolling)
* Players that get disconnected during a clan match will now be
able to re-connect to the match either by clicking Join Same
Server on a clanmate or by clicking the Join Last Server Played
button.
* It is now possible to move the Drop Zone directly after the
plane has delivered the units.
* Clan leaders and officers are now able to send Mass-IM's to
their clan mates.
* Servers can now be administered remotely.
* Added enhanced functionality to Replays: Play, Stop and Fast
forward buttons added.
* Added the option to wait in line to join a server that is
currently full in Massgate.
* Added the possibility to hide the Score Sheet and move the
camera at the end of matches.
* Added functionality for dedicated servers to have a banner and a
welcome text.
* Added option to give contextual orders (repair, enter unit) by
right-clicking the unit icons at the bottom of the screen.
* Added ability to ignore players in Massgate by right-clicking
and choosing Ignore.
* Added slider to control the volume threshold for voice activated
VoIP.
* Added sliders in Options to change the size of unit icons in the
world and in the icon bar.
* Added options to remove all posts by a specific user in the
guestbook.
* Added Stop Spectating button to Spectating Mode.
* Added ability to select newly delivered units (default Shift +
Space).
* Added Connect to IP ability for LAN play.
* Added support for different resolutions on each screen in Dual
screen mode.
* IM's from people not in the contact list will now be displayed
in the top of the contact list.
* Added option to turn off Wi-Fi strength and battery level
indicators.
Units and balancing:
* Napalm now does some burn damage over time to buildings as well
as units.
* Trimmed drag selection for infantry to focus on unit icons
instead of soldiers.
* Changed so that just one movement marker is displayed for
infantry squads.
* Infantry selection rings will now show on mouse-over.
* Orders to use Sprint, Smoke Screen and Flares defensive special
abilities will now be given to all selected units with the
ability, not just to units of the selected type.
* Tweaked the hitboxes for all Medium Attack Helicopters to make
them more balanced.
* The Daisy Cutter TA animation is now visible for opponents for a
much shorter time.
* Movement speed for Heavy Anti-Air Vehicle and Repair Tank was
reduced slightly.
* Decreased direct damage and armor piercing from USSR Heavy
Artillery.
* Increased recharge time for Medium Artillery special ability by
* Tweaked initial deployment field for attackers on as_Airbase.
* Tweaked deployment fields for both factions on do_Farmland.
* Tweaked deployment fields for both factions on do_Riverbed.
* Tactical Nuke now destroys bridges in a slightly larger radius.
Bug fixes:
* Custom player color should now show on the minimap.
* Custom player color should now stay after a map cycle.
* The map list in the Create Server screen is now sorted
alphabetically.
* Fixed a graphics bug (sometimes resulting in freeze/crash) that
occurred when running single player cut-scenes and using
resolutions with aspect ratio higher than 16:9.
* Fixed a bug that made the camera face the wrong way in "Assault
mode".
* Fixed a bug where units would not connect to the ground inside
craters.
* Fixed a bug where units would refuse to fire on units inside
craters.
* Re-supply button should now work on multiple squads.
* Fixed a bug with Offensive Special Abilities mouse pointer.
* Fixed a bug that sometimes spawned enemy fortifications in
friendly Command Points.
* The Top Role section in the score sheets now includes TA score
accumulated during the round.
* Trimmed tank accuracy and auto acquire while moving.
* Fixed path-blocker in North Hill perimeter point on
do_Christmas.
* Line of Fire feedback (default ALT key) should now work on
houses too.
* Accepting a TA request should no longer deselect units.
* Forest bonus icon for infantry should now only show when the
whole squad is protected.
* Enhanced support for Matrox TripleHead2Go (TM)
* Should now detect & use resolutions with aspect ratio equal to
or above 3:1 on first start.
* Players can now use resolutions with aspect ratio below 3:1 with
TripleHead2Go active without getting the GUI stretched.
* Combat GUI will now be rendered on the middle screen. This can
be disabled with the command line flag "-dontcentergui".
1. Unpack.
2. Install the update.
3. Copy cracked files.
4. Enjoy!
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