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MYTH PROUDLY PRESENTS:
Line of Sight - Vietnam Update v1.03 (c) Infogrames
RELEASE SIZE : 05 * 2.88MB RELEASE DATE : 05/2003
PROTECTION : CD Check
[Release Notes]
READ THIS NFO PROPERLY & UNDERSTAND IT!
Support the software companies. If you play this game BUY it!
Update Notes:
- disabled collision on some bushes in the Jungle deathmatch maps
- fixed "Grass in huts" in mission 3
- fixed problem with some explosion fx always rendering behind trees
- allow the use of the overhead map when in spectator mode or on
dedicated server
- changed text that says M-16 to CAR-15 in-game (the gun is a CAR-15
in the game but was incorrectly labelled)
- changed default player name to "LOS Player"
- fixed a few problems with getting server info with the in-game
server browser
- show enough servers to fill up the server list box on the join
game screen
- tweaked 3D sound falloff values
- fixed bug with M21 and M21 w/ Starlight where you couldn't select
inventory items with keyboard if it was current item
- fixed crash when flying around on map 11 in spectator mode
- map voting works every time now
- increased "no data" timeout value so players will be dropped less
often
Read this NFO properly!
[Install Notes]
1. Unzip.
2. Unace to your installation directory.
3. Start the game as usual.
4. Read this NFO properly!
News & Application
You think you can contribute to the scene too? You have one or more
talents in:
- supplying NEW unreleased GAMES (maybe you work at a game/util
magazine, courier delivery firm, newspaper, game press/marketing
company, distributor, publisher, duplicator, tv/radio show, shop,
warehouse, design firm, language translation company, packing company
store etc). You don't need a fast internet connection for the above!
- supplying NEW unreleased store/shop games BEFORE, yes that's BEFORE
the store release date & have a fast UPLOAD 300k+ internet connection
and time to spare on weekday mornings. We are NOT interested in modem,
cable, or DSL links as they can be capped at anytime! Proper
internet connections are needed! Of course we shall reimburse you
for the costs of the games you buy. As we buy our games!
- you are experienced in removing executable protection systems
(such as ASProtect, ASPack, Armadillo, tELock, NeoLite etc.)
and you are willing to help defeating the latest versions of
commercial iso copying protection systems like Safedisc 2+ or
Securom or Tages or VOB or StarForce or Laserlok. You must be
able to code in assembly language.
- you are a coder with lots of experience in Debugging/ASM & C/C++.
You also can code your OWN tools to automatically remove
commercial iso protections like the latest versions of any of the
following: SafeDisc or Securom or TAGES or VOB or Laserlok or
StarForce. Using tools created by others does NOT count and we
check! You will also need advanced knowledge of import tables
setting breakpoints with/and PE File Formats.
- are you able to write YOUR OWN source code to unpack & repack
game related major file format types such as MPQ, MIX & WAD?
And can you also identify most major big-file formats(files
that contain more files) by looking at the hex byte code of
the header for that file? Do you know what reindexing is in
regards to game .exe's and can you do it? And can you turn
your OWN source code written in ASM/C/C++ for the above tasks
into executable group tools? And do you also have 50K downlink
for downloading new game formats to write tools for? You must
send example code of your work with sources on major file
formats for depacking/repacking. Existing/stolen source will
not be allowed!
- making trainers for newly released games, menu driven, must work
in Win9x and Win2K/WinXP. Also you must be on a 50k downlink at
least. And you have time during the week to do trainers.
Also you understand DMA & ASM debugging techniques and use them
to find your trainer codes. This is needed to make sure your
trainers will work on all operating systems!
If you can meet one or more of those requirements and want to join
the finest active group in the scene today, e-mail us.
Use the contact information given below.
And always remember: we do this just for FUN. We are against any
profit or commercialisation of piracy. We do not spread any release,
others do that. In fact, we BUY all our own games with our own
money, as we love game originals. Nothing beats a quality original.
And if you like this game, BUY it. We did!
[Group Comment]
"Always ahead of the CLASS!"
[Contact Details]
READ BELOW FIRST OR YOUR MAIL WILL BE DELETED!
MYTH DOES NOT PASSWORD FILES, OTHERS DO THAT!
MYTH DOES NOT MAIL/SEND/PASSWORD MISSING FILES!
MYTH DOES NOT PUBLISH FILES ON WEB SITES, NEVER!
MYTH DOES NOT USE IRC TO PUBLISH FILES, NEVER!
MYTH DOES NOT USE ICQ OR MSN, NEVER!
MYTH DOES NOT REMOVE INFOS FROM NFOS,OTHERS DO THAT
MYTH DOES NOT DO TECHNICAL SUPPORT, NEVER EVER!
MYTH DOES NOT HAVE, WANT OR NEED ANY WEB SITES!
MYTH DOES NOT GIVE OUT ANY LINKS OR FILE NAMES!
MYTH DOES NOT GIVE OUT ANY MUSIC OR GAME FILES!
MYTH DOES NOT TELL TO OUTSIDERS HOW TO CRACK/TRAIN!
MYTH DOES NOT HAVE MAILING LISTS OR NEWS LISTS!
MYTH DOES NOT DO SCENE OR GROUP INTERVIEWS!
MYTH DOES NOT WANT PEOPLE TO SPREAD OUR RELEASES!
MYTH DOES NOT USE OR SUPPORT PEER-TO-PEER SERVICES!
MYTH DOES NOT SUPPORT ILLEGAL STREET TRADERS!
MYTH DOES NOT TELL YOU WHERE YOU CAN OBTAIN FILES!
MYTH DOES NOT TELL YOU HOW OTHERS OBTAIN OUR FILES!
MYTH DOES NOT REPLY, WHEN YOU DON'T READ THE ABOVE!
WWW : NEVER (WE DON'T USE WEB & WE DON'T WANT ONE
MAIL :gods*mythelite*com (READ NOTES ABOVE FIRST)
UPDATED [13/JAN/2003]
Support the software companies. If you play this game BUY it!