FairLight DOX Division Presents:
Railroad Tycoon 3 Update 1.02
Cracked by: Heavenspawn : : Release Date: 11/14/03
Packaged by: Heavenspawn # of Options: N/A
Type: [ ] Manual/Reference Card Type: Patch
CD/Box Covers
Walkthrough
Strategy Guide
Cheat/Trainer
[X] Patch
Number of archives: 1
Instructions
Update your copy of Railroad Tycoon 3 using the included update, then copy
the cracked 'rt3.exe' over.
Patch Changes
General: The 1.02 patch resolves a number of issues, especially in
multi-player (some out-of-synch and crashing issues), as well as assorted
single player issues (especially a crash-on-launch issue on certain Win 98
machines, and a stability issue seen on a small minority of computers -
issues 1 and 2 in the Single Player/General section detailed below).
Multiplayer
Note: Players with the 1.02 patch CAN NOT play Multiplayer games against
players with 1.00 or 1.01 versions of the game. The 1.02 patch
greatly improves multiplayer stability and reduces out-of-synch
issues, so we strongly encourage all multiplayer gamers to use this
patch.
1. Fixed some general Out-of-synch issues that, in the older version,
decreased stability and caused other oddness (track not being in
the same place on all player's PCs)
2. Fixed a bug where the game would crash if the chat window was
opened when another event window would appear.
3. Fixed some cases where a player's game could crash if the host
kicked that player out.
4. Added new connect message alerting the player if they try to join
a game that has already been started.
5. Fixed a bug where the game might crash if a player tried to join a
game just moments before the host started that game. In this
situation the host might timeout waiting for the player to respond
appearing as if the game has hung.
6. Fixed a bug where hourglass mouse cursor would not appear when
launching the game from Gamespy Arcade.
Single Player/General
1. Fixed a bug with certain Win 98 machines, where they would always
lock-up on launching the game, because they were unable to read
the intro movie from the CD - now that movie will not be shown if
it failed the first time the game was launched.. (Note, copying
all the movies in the CD's \movies directory to the \data\movies
directory on your hard drive also resolves this, AND lets you see
the movies, too)
2. Frequent crashing work-around. A new option has been provided,
for users who can start the game, but experience frequent crashes,
usually within 5-60 minutes of play or less. In the settings
window, graphics tab, check off the 'Disable Hardware T & L'
option. This should greatly improve stability on the small
minority of machines with serious stability issues. Try it if
you're crashing at very frequent intervals.
3. Fixed a bug when creating a company with no name would crash the
game.
4. Fixed a lockup that could occur when bulldozing and replacing a
bridge in some circumstances.
5. Fixed a couple places where it was possible to branch off the
tutorial or otherwise take actions that prevented completing the
tutorial.
6. Fixed a crash that could occur on the setup screen if you went to
'New Scenario', then 'Back', then into 'Load Scenario', without
any scenarios available to load.
7. Fixed a bug where the A.I. would sometimes lay incomplete routes
to cities.
8. Fixed a bug where re-routing a train back to the station it just
came from could be used as a hack to make undeserved profits.
9. Fixed a bug where incorrect amounts were being charged in some
cases while upgrading bridges and tunnels.
10. Fixed a bug on the station cargo to/from list, where sometimes the
selected station showed up in it's own list of possible cargo
destinations.
11. Newspapers will no longer pop-up while you're in the middle of
laying (mouse-dragging) track.
12. Fixed a bug where creating wooden bridges (but not actually
placing them) in limited track scenarios would cause the track
count to drop.
13. Bulldozed track now disappears from radar mini-map.
14. Fixed problem accessing Weblinks from within game using Netscape.
15. Fixed bug with 'Tree Density' slider in settings window not
remembering it's position correctly.
16. Fixed a bug where certain hotkey combinations would not be
saved/reloaded correctly.
17. Toned down the wind ambient noise at high altitudes.
18. Improved performance of Ledger - Industries section when player
owns many industries.
Scenarios
First 3 maps are campaign maps, last 5 are stand-alone scenarios
Note: All these fixes are incorporated within the patched program file
(RT3.EXE) and applied to the maps when loaded - there's no need to
download new map files.
1. State of Germany: Fixed certain effects/bonuses that were reversed
between Hannover and Bavaria choices
2. Dutchlantis: Gold event will now fire off within one week of
achieving it, rather than at end of year only.
3. Britain: Connection condition will only trigger if your company
achieves it not if A.I. company achieves it.
4. Tex-Mex: Briefing in multiplayer listed incorrect scenario
duration - the scenario lasts 20 years in multiplayer.
5. New Beginnings: Win conditions will only trigger if your company
achieves them, not if A.I. company achieves them. Briefing
clarifies that your company (not an A.I. company) must
connect cities.
6. Italy: You now continue to receive additional track allotments
after the scenario ends, if you keep playing.
7. Southeast US: Two rivers had been misnamed - fixed now.
8. Southeast Australia: Fixed Steam marketing event so it concludes
successfully.
Editor
1. Fixed so it no longer crashes when loading very large heightmap
TGAs.
2. Fixed so that when loading a map in editor mode, game year is
automatically set to year of scenario (useful for adding electric
track to modern maps).
3. Added a 'Set Cash' option when viewing company detail screens in
editor mode, for easier setup of companies.
/TEAM FAIRLIGHT
Greetings to our friends in groups such as:
CLASS, BACKLASH, KALISTO, ECHELON, BMI & TITAN
Kindest regards - FairLight DOX 2003