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MYTH PROUDLY PRESENTS:
Worms 3D Service Patch 1 (c) Team 17
RELEASE SIZE : 20 * 2.88MB RELEASE DATE : 11/2003
PROTECTION : Securom
[Release Notes]
Support the software companies. If you play this game BUY it!
Update Notes:
Game feature additions
Improved Pigeon AI as it will now explode on target instead
of periodically flying away
Game fix amendments
Added successful deletion of user-defined schemes
Enhanced Unicode support under XP for localised systems
text input
Allows successful passing of predefined landscapes over
rounds in multiplayer games
Addressed other minor reported issues
Network feature additions
Implemented direct hosting and joining from the GameSpy
Arcade application
Reporting transferred to GameSpy Stats server for completed
Am, Pro and Elite games
Online game community rankings will be eventually featured
on www.worms3d.com
Fully implemented front end anonymous chat support with
/anon <message> command
Number of players in and maximum allowed within individual
games are displayed
Full games are automatically removed from the game list and
are no longer displayed
Last successful GameSpy profile will be the default selection
on the login screen
Group rooms are now sorted alphabetically, highlighting
leagues first
Removed player entry and exit state messaging within room chat
Decreased viewable font size for player, game and chat lists
to display more information
Incorporated a refresh button within the league group screen,
allowing a manual refresh between periodic list updates (displays
after lists have been received initially)
Network fix amendments
Enhanced GameSpy connection and general stability
Included fire-on-a-wall cannot join icon only when local
client and host are firewalled
Improved front end updating and freezing as HTTP requests
are now asynchronous
Incorporated more translated text for German, French,
Italian and Spanish
Message of the day is now only requested once
Included prevention of network busy lock outs
Streamlined communication to GameSpy servers
Enhanced level of exact definition for displayed
network errors
Improved handling detection for local player extreme
traffic within front end chat system
Added acceptance of spacing in GameSpy nicknames
represented by an underscore
Allowance of multiple GameSpy logins, depicted as
nick {number of duplicates}
Included prevention of client exit to desktop when
the host quits a game in progress
Incorporated prevention of duplicate teams being
added to the roster in certain situations
Included player return to Wormnet login screen if
disconnected from the GameSpy server
Addressed failure to pass team special weapon to other players
Improved cheat prevention methods for player quitting
Incorporated a greater degree of hacking prevention
Improved prevention of player text entry flooding
Addressed re-listing of Wormnet groups
Improved server timeout handling
Addressed other minor reported issues
Read this NFO properly!
[Install Notes]
1. Unzip.
2. Unace into temp directory.
3. Run the updater.
4. Copy crack to /bin directory (overwrite existing).
5. Start the game as usual.
News & Application
You think you can contribute to the scene too? You have one or more
talents in:
- suppliers who work for any software shops/stores like:
Electronic Boutique, Babbages, GAME, HMV, Dixons, Virgin or
any software place at all!
- suppliers for new unreleased store/shop games that have access to a
fast upload 300k+ internet connection.
- network or security administrators on fast 10mb plus internet links,
who have full control and responsibility over their fast links.
- supplying new unreleased games (maybe you work at a game/util
magazine, courier delivery firm, newspaper, game press/marketing
company, distributor, publisher, duplicator, tv/radio show, shop,
warehouse, design firm, language translation company, packing company
store etc). No need for a fast internet connection for this =]
- you are a coder who can code your own tools to automatically remove
commercial iso protections like the latest versions of any of the
following: SafeDisc or Securom or Tages or VOB or Laserlok or
StarForce.
- are you able to write your own source code to unpack & repack
custom game related file formats.
If you can meet one or more of our above requests and want to be a part
of the fun today, e-mail us. Use the contact information given below.
Always remember:
We do this just for FUN. We are against any profit or commercialisation
of piracy. We do not spread any release, others do that.
In fact, we BUY all our own games with our own hard earned and worked for
efforts. Which is from our own real life non-scene jobs.
As we love game originals. Nothing beats a quality original.
"If you like this game, BUY it. We did!"
[Contact Details]
E-MAIL:friends*demogroup*org
UPDATED [08/JUN/2003]
Support the software companies. If you play this game BUY it!