[ P r e s e n t s ] AB!DF2^SAC
CREATURES 3 (C) MINDSCAPE
Protection : CD Check : Released : November 4th, 1999
Game Type : Simulation : # of Disks : 38 * 2.88mb
P200, 32MB RAM, Win 95/Win 98, 275M HD, SVGA, DIRECTX 7.X
[ G a m e N o t e s ]
The ultimate in consumer Artificial Life, Creatures 3 creates Norns, Grendels
and Ettins that behave as though they are alive, because they almost are! The
Norns think for themselves using a genetically specified brain and advanced
biochemistry - a technology that has been substantially improved for Creatures
3 as a direct result of exciting new research. The creatures in Creatures 3
debut exciting new technological developments in the field of artificial
organisms. These introduce social behaviour for the first time, as well as
dramatically enhancing the creature's sense of direction and overall brain
power.
New to Creatures 3 are connecting agents that allow you to build your own
gadgets, even super-machinery. Like a vast Lego set of cool gadgets that you
can just plug together in any way that you like, Creatures 3's connecting
agents allow you to make all manner of machinery. You could make a machine
that on detecting a Grendel, fires the sludge gun at him. Or you could even
construct a vehicle with remote cameras that can be controlled from the
bridge and is able to scout areas in advance of going in.
NOTE: DIRECTX 7 REQUIRED!
Ripping Notes:
Intro only thing ripped, rest is here.
Be sure to enjoy our other release for today, NFL Blitz 2000 (c) Midway
[ I n s t a l l N o t e s ]
Unpack manually or use the installer, run REGSETUP.EXE if done manually.
Run C3.BAT to play the game.
NOTE: If you have any prob of the game asking for .DLL files, then unzip
DLL.ZIP included in the first disk of the release (also in the DLL
directory of the release), unzip into your \WINDOWS\SYSTEM directory,
or where ever you keep it on your computer, overwriting the files.
Reboot your system, and everything should be okay.
Also check out this site for any other .DLL probs:
http://solo.abac.com/dllarchive/index.html
"It's Coming..."