Presents
Half-Life 2 Update #2 <c> VALVe
Release Date : 01-29-2005 Protection : Securom / Steam
File Count : 05x15 MB Game Genre : Action / FPS
RELEASE NOTES
This update will update all your games you installed ;)
Online play will not work anymore since it's being checked by the server.
If you have an valid account with hl1 registered you can still play
online with CS:S or HL2DM (They might ban your account if you use it)
maybe EMPORiO will come up with an fix for this tiny problem!
So at the moment you can only connect to cracked servers!
You need to run in offline mode to connect to cracked servers.
Half-Life 2:
Fixed sound stuttering problems caused by thread contention
in sound system
Counter-Strike: Source:
Added Counter-Strike bots.
Added new bomb defusal map de_tides
Updated version of de_cbble to allow bots to navigate ladders
Updated version of cs_office. Fixes minor issue with projector
Updated version of de_dust2 to allow 40 players
Optimization to the way that dynamic props are checked. On higher end
CPUs, this can result in more than a 5% total frame rate increase
Fixed bug where players would get twice the normal money at
the start of a round
Weapon models are now checked at startup to make sure they are within
limits for size
Fixed a bug that would allow a player to throw two flashbangs at once
Added "motdfile" cvar, which sets the filename for the
message of the day on the server
Fixed logic that will automatically kick players for killing
hostage or being idle for a long time
Fixed missing models when running the Video Stress Test
Engine:
Improved the performance of writing out save games.
This will reduce the pause when you pass over an autosave
trigger in Half-Life 2, or when you press the quicksave button
Improved the performance of writing out the thumbnail
image for save games. This will also reduce the pause when passing over
an autosave trigger or pressing the quicksave button
Increased cache memory usage for machines that have greater than 512MB
of physical memory. This will reduce hitching due to cache thrashing.
Optimized the sound cache manager, which will reduce hitching
as a result of sound cache thrashing
Minor optimization to the world renderer and world collision
Minor optimization to the way that asynchronous sound files are loaded
Optimized the way that sounds were loaded that are
trigged by acting sequences
Optimization to reduced the number of times model
sequences are iterated on per frame
Fixed rcon packet bug that was accepting negative packet lengths
Fixed rcon server failing on server restart
Fixed command line parameters being ignored when using desktop shortcuts
for some games
INSTALL NOTES
1. Unpack the update with WinRAR or WinACE
2. Remove Steam.dll/Steam.dll.off in your install dir
3. Copy updated files from /Update to your install dir
4. Enjoy! <Use the launcher to start your game>
GRTZ TO EMPORiO FOR DOING AN GREAT JOB!
Game developers deserve what they can get.
We know you like this game, so buy it!