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x.X.RiDDiCK.X.x
Overkill's The Walking Dead Deluxe Edition Update 12 MULTi8
Genre...............: Action
Crack...............: ALI213
Update..............: Update 12
Sprache.............: Englisch
Untertitel..........: Multi-8 auch Deutsch [DE/EN/FR/IT/SP/PB/RU/CH(ver)]
Groesse.............: 4510 MB
Getestet auf........: Win7 (SP1) / Win8 / Win8.1 / Win10
Date................: 21.12.2018
[ iNFO ]
Das naechste Update zu Overkill's The Walking Dead ist veroeffentlicht worden.
Changelog:
S02E02 - On The Run - Live!
OVERKILL's The Walking Dead - OVERKILL_Saul
Hello Survivors!
We have one additional update for you guys before we jet off for a holiday
break, and this one is packed with both new content and bug fixes. We hope you
will enjoy exploring Accord Oil, and we're excited to come back in the new year
to work on more content for you guys.
As always, please continue to let us know of what you want to see for the future
on our forums, and continue to report your bugs as well as it helps us get an
idea of where to focus our fixing efforts first.
Season 2 - Episode 2: On The Run!
New Content
New Story mission: On the Run'
3 new Expeditions in West End: Accord Oil
Added randomized time of day to Hell or High Water' and On the Run' to improve
replayability
Added a first iteration of Result Screen Statistics
Added a Quick Play-button to find lobbies with missing slots based on your
selected character Combat Rating level - we will be adding more to this feature
in coming updates
Added more walker bodies and faces to the pool of walkers so they have more
variety while playing
Added 3 new achievements
Added 2 new lore items
We've overhauled how Human AI runs, to make it look more realistic, tweaking
their speeds, acceleration and overall look and feel while running through
combat environments
Adjusted how knock-down worked on running Human AI; the chance to knock them
down will now depend on remaining health and difficulty level.
Fixed, tweaked and polished several animations for humans, players and walkers
Follower AI improvements to handle turns and tight corners better
Follower AI now will teleport after a while if it cannot find a valid path to
the player
Fixed walkers clipping through fences and doors while trying to break them down
Improved the walker relocation system to avoid walkers popping in and out of
existence
Fixed a state in which human AI could look "frozen" due to it having two
contradictory inputs (horde and a dead friend nearby)
Fixed a state in which crawling or crouching crawlers could end-up floating if
meeting specific conditions
Fixed an incorrect animation for Brigade Brutes climbing ladders, making the
shield clip through the stairs
HUD
Added floating waypoints for puzzle items when players died and dropped them on
the ground
Added new countdown when teleporting players that lag behind their time so it's
more clear
Party widget now updates a bit more frequently, to avoid seeing players in it
when they left few seconds ago
Tweak pass to hints and lore in loading screens
Tweak pass to other players loading progress so all player statuses are more
clear and easier to read
Fixed an issue with the in-game chat that would sometimes not allow anybody but
the host to read it
Fixed an issue in which sometimes other players silencers were not being shown
in the lobby
Gameplay/Tweaks
Tweaked the formula for end mission resources to be more precise with the player
progress
Sound balancing passes done in all levels to improve ambience
Full pass on all puzzle interactables to allow for "call out" on all of them in
a consistent manner
Performance passes done in all levels for better framerate without quality loss
Polish pass to all idle poses for player characters with all weapons
Fixed several "collision traps" in different levels
Fixed several issues where items would appear to pop in and out of existence
depending on viewing distance or angle
Fixed several floating assets in different levels
Fixed several un-vaultable spots in different levels
Fixed an issue in the elevators of "Listening In" and "Last Stop" that would
make walker dead bodies to act strange
Fixed an issue in the elevators of "Listening In" and "Last Stop" that would
make the 'frag mine' to bounce twice
Polished several minor lighting issues like small dark spots or lights crossing
walls/objects in several levels
Covered some small holes/out-of-world spots in several levels
Fixed some 'goo' z-fighting when two or more bloaters exploded too close to
each-other
Fixed some localization strings in different languages reported by the Community
Improved loading process for players joining an ongoing mission
Improved loading times for players joining a host with a non-SSD drive
Fixed an issue where a key could spawn inside the door it unlocked on
Join or Die'
Crashes
Fixed a crash that could occur when going back to the map after a mission
completion and being part of a private party
Fixed a crash when finishing a mission in single player at the same time as
completing the mission
The game now closes down if Steam is not running anymore to avoid cheating,
losing connectivity to the Steam matchmaking and potentially having two
instances of the game running in the background
Fixed a freeze when a player joined a game at the same time as the host left
the lobby
Temporary fix for an issue that could prevent to obtain the achievement
"Community Values" - Note: you'll need to load "No Sanctuary" once for the
achievement to be checked
That's it for this update! We hope you all enjoy the content from this episode!
Restart Steam if the update doesn't start automatically
In Future Updates:
Working on a playable tutorial
Working on the next EPISODE - we'll tease it later!
Working on Host Migration
Working on Anti Cheat
Happy holidays, and try to not overeat on brains!
OVERKILL_Saul
[ iNSTALL ]
1) Entpacken.
2) Setup ausfuehren. (Tipp: AntiVirus-Programm am besten deaktivieren.)
3) Spielen!
Wichtige INFO:
Es muss folgendes Spiel & Update vorher installiert werden:
"Overkill's The Walking Dead Deluxe Edition Incl. Update 10
MULTi8 - x.X.RIDDICK.X.x" Und folgendes Update
"Overkill's The Walking Dead Deluxe Edition Update 11
MULTi8 - x.X.RIDDICK.X.x"
Wenn ihr denn Steamwork Fix verwendet muss er am Schluss erneuert reinkopiert
werden.
Wichtige INFO:
Das Spiel muss als Admin gestartet werden, damit gespeichert wird!
Untertitel aendern:
Spiel wird auf Deutsch installiert, zum aendern die SteamConfig.ini bearbeiten.
Spielername aendern:
Um den Spielernamen zu aendern die SteamConfig.ini bearbeiten.
Wichtige INFO zum Spielstart:
Ihr muesst bevor ihr ein Level startet unten rechts auf das Profilbild druecken
und die Team-Einstellung auf Privat umstellen. Das muss bei jedem Spielstart
gemacht werden.
[ NOTES ]
Wichtige INFO zum Crack:
"Crack Only" findet ihr im Spieleordner falls der Crack geloescht wird.
[ GREETS ]
CPY/STEAMPUNKS/RELOADED/GERMAN-0x0007/CODEX/ALI213/3DM/RAZOR1911/PROPHET/FLT/BAT