Change log v1.04
Fixes & Tweaks:
1. Changed locked mouse sensitivity during Del Lago fight, binocular and turret sequences C it should now be properly affected by settings.
2. Fixed a general bug influencing drop rates in all game modes (grenades should now drop properly for Hunk in Mercenaries mode, and ammo drops overall should now be more consistent C this should resolve problem with rifle ammo drops).
3. Fixed the speed at which the battleship sinks in chapter 4 of Separate Ways/Another Order in 60fps mode.
4. Re-enabled yellow glow on lamps, torches etc.
5. Fixed the frequency at which Louis supplies ammo during the siege sequence in Chapter 2-2 in 60fps.
6. Fixed the bug for K&M controls causing Leon to stand still when Ashley or Mike speaks.
7. Implemented a fix for X+A QTEs removing the necessity to press the two buttons at the exact same time.
8. Fixed aim reset when X+C QTEs pop up for K&M controls.
9. Fixed "warped" laser sight bug from 1.0.3 from for "Modern" control scheme.
10. Fixed the speed of rolling clouds in 60fps.
11. Fixed the additional camera flash appearing during the church cutscene (end of Chapter 2-1) when
replaying the scene in Movie Browser.
12. Fixed the flare effect piercing Saddler in the Final Chapter cutscene.
13. Fixed the bug causing weapons to float in the air.
14. Fixed flares piercing walls in the church.
15. Added controller vibration for machine guns and automatic pistols (TMP, Typewriter and Matilda)
16. Improved lens flare effect.
17. Added missing sound of splashing water when running back through the cave in chapter 2-2.
18. Mouse sensitivity settings retuned again - now the levels should be similar as in 1.0.2.
New Feature:
X+C QTE can now be customized for Mouse and Keyboard controls. X+C QTE can be customized by editing
usr_input.ini located in (...)/Documents/My Games/Capcom/RE4/ folder.
In order for the usr_input.ini to appear in the folder one has to enter K&M control settings, change
any of the bindings (can be changed to the same value)
and exit the menu.
To change the keys used in X+C QTEs two stings ["KEY_1 = 00000" and "KEY_2 = 00000" (X and C
accordingly)] listed under ###KEYBOARD have to be altered. 00000 value can be changed to any of the
ones listed below (without quotation marks).
When changing the value make sure that your keyboard has the keys you intend to use for the QTEs!
IMPORTANT NOTE: This customization changes only the input required to clear the QTE. It does not
change the prompt displayed on-screen! In order to return to factory settings, simply use "restore
to default" option in K&M controls in-game menu or enter 00000 for the two above-mentioned strings
in the usr_config.ini.
"F10";
"F12";
"F13";
"F14";
"F15";
"NUMPAD0";
"NUMPAD1";
"NUMPAD2";
"NUMPAD3";
"NUMPAD4";
"NUMPAD5";
"NUMPAD6";
"NUMPAD7";
"NUMPAD8";
"NUMPAD9";
"ESCAPE";
"TAB";
"LSHIFT";
"RSHIFT";
"LCONTROL";
"RCONTROL";
"BACK";
"BACKSPACE";
"RETURN";
"NUMPADENTER";
"LMENU";
"LALT";
"SPACE";
"CAPITAL";
"CAPSLOCK";
"NUMLOCK";
"SCROLL";
"RMENU";
"RALT";
"COLON";
"UNDERLINE";
"MINUS";
"EQUALS";
"LBRACKET";
"RBRACKET";
"SEMICOLON";
"APOSTROPHE";
"GRAVE";
"BACKSLASH";
"COMMA";
"PERIOD";
"SLASH";
"MULTIPLY";
"NUMPADSTAR";
"SUBTRACT";
"DECIMAL";
"NUMPADEQUALS";
"NUMPADMINUS";
"NUMPADPLUS";
"NUMPADPERIOD";
"NUMPADSLASH";
"KANA";
"ABNT_C1";
"CONVERT";
"NOCONVERT";
"YEN";
"OEM_102";
"ABNT_C2";
"PREVTRACK";
"KANJI";
"STOP";
"UNLABELED";
"NUMPADCOMMA";
"CIRCUMFLEX";
"NEXTTRACK";
"MUTE";
"CALCULATOR";
"PLAYPAUSE";
"MEDIASTOP";
"VOLUMEDOWN";
"VOLUMEUP";
"WEBHOME";
"SYSRQ";
"PAUSE";
"APPS";
"POWER";
"SLEEP";
"WAKE";
"WEBSEARCH";
"WEBFAVORITES";
"WEBREFRESH";
"WEBSTOP";
"WEBFORWARD";
"WEBBACK";
"MYCOMPUTER";
"MAIL";
"MEDIASELECT";
"HOME";
"PRIOR";
"LEFT";
"RIGHT";
"END";
"DOWN";
"NEXT";
"INSERT";
"DELETE";
"PGUP";
"PGDN";
"LWIN";
"RWIN";
House Rules
Please keep this thread clean and focused specifically on the aforementioned fixes/additions for the
purpose of collecting feedback based on your experience with this beta.
Any off-topic rants or confrontational replies that derail the thread will be removed as it becomes
very difficult to collate feedback. Thanks for your understanding.
Once we see enough thumbs up with the fixes and tweaks (and not break anything else along the way!),
the patch will be made public without password protection.
About Save Data...
Save data is compatible between public version and beta version.
While we do not anticipate the patch to introduce fatal bugs, we recommend backing up your save file
just to be safe.