KYRIE
ELEISON
RELEASE INFORMATION
TITLE: BUILDING A REALISTIC AERIAL FOREST SCENE
IN 3DS MAX
PUBLISHER..........: DIGITALTUTORS
LINK...............: http://is.gd/ucdlcl
AUTHOR.............: ASHISH DANI
LEVEL..............: INTERMEDIATE
RUNTIME............: 02H 24M
LANGUAGE...........: ENGLISH
RELEASE TYPE.......: RETAIL
RELEASE FORMAT.....: ISO
STORE DATE:........: 2015.08.19
RELEASE DATE.......: 2015.08.19
ISO SIZE...........: 5.025.392.640 B
ISO CHECKSUM.......: 9F4DD9E9
DISKCOUNT..........: 48 X 100MB
SAVED MONEY........: YOU DID!
DISKNAME...........: keiso_dtbarafsin3dsmax
TUTORIAL
In this 3ds Max tutorial, we'll learn how to assemble
and generate a realistic aerial forest scene from scratch.
We'll look at understanding some complex shader setups
before exploring how to logically vary plant
distribution.
By the end of this 3ds Max training, you'll have a good
understanding of how to keep a good balance of the artistic
with the technical side while working with image-based
lighting and post processing passes in NUKE.
NOTES / NEWS
Huh? No news are good news!
RESPECTS
BBL - DDU - EEn - iNTENSiTY - JGT - RBS
SHOUTOUTS
AZR - BRD - COMPRISED - CORE - DEBOOK - DVT
DVTISO - DVTPDA - iRONiSO - LAXiTY
PANTHEON - PARADOX - POSTMORTEM
PRESSECiTRON - SO - TAX - TSX
H7/BREAK