CREATING ENVIRONMENT CONCEPTS IN
WORLD MACHINE AND PHOTOSHOP
[ENGLISH]
RELEASED EXCLUSIVLY
FOR SCENE USAGE ON
23.10.2015
[#DISC]
[DISKS]
[PUBLISHER] DIGITALTUTORS
[RUNTIME ] 01H 50M [LINK] http://is.gd/KYjniR
[LEVEL ] INTERMEDIATE [TYPE] RETAIL
[ISO SIZE ] 490.166.272 B [CHKS] FF7CA13B
[ON STORE ] 2015.10.23 [$$$$] 200000000000 DOLLAR
[DISKNAME ] keiso_dtcecinwmandp
[HELD BY ] RICARDO GUIMARAES
In this World Machine tutorial, we'll create a terrain to
be used as a base for an environment concept sketch in
Photoshop.
We'll cover how to create and refine your terrain shapes
using World Machine's devices and then how to use some
painting and photo-bashing techniques to bring this base to
a fully rendered concept sketch in Photoshop.
By the end of this World Machine training, you'll have a
complete understanding of how to create a piece suitable
for a portfolio geared towards the game and movie
industries.
[SHOUTOUTS.TO.OUR.FRIENDS.IN]
[ACTiVATED]-[AZR]-[BRD]-[COMPRISED]
[CORE]-[DEBOOK]-[DVT]-[iRONISO]
[LAXiTY]-[LMS]-[NOY]-[OUTLAWS]
[PANTHEON]-[PARADOX]
[POSTMORTEM]
[PRESSECiTRON]-[SO]-[SOUNDz]
TAX]-[TSX]-[VACE]
asskeyart
iks titan
artcrew