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* Title..: Pluralsight Modeling and Texturing Animals for Games
* Date...: 12-10-2018
* Type...: Bookware
* Disks..: 26x50mb
Release notes:
Getting a high-resolution mesh ready to be used in game can
be a tricky, but very important part, of the process. In
this course, Modeling and Texturing Animals for Games,
you'll go over all of the steps necessary to create a game-
ready mesh from the sculpt you created previously. You'll
start off by creating the low-resolution mesh from the
sculpt. Next, you'll create the UVs and transfer the high-
resolution detail to the game-ready mesh by baking the maps.
Finally, you'll focus on texturing and creating the final
presentation for the character in Marmoset Toolbag. When
you're finished with this course, you'll have a foundational
knowledge of getting a high-res mesh ready for games.
More info:
https://www.pluralsight.com
Install notes:
Unrar, Learn and Enjoy!
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