Another exquisit release
Packt.Blender.2.8.Game.Vehicle.Creation-XQZT
Title: Blender 2.8 Game Vehicle Creation
Publisher: Packt
Size: 19G (20172405303 B)
Files: 81F
Date: 03/18/2020
Course #: 9781800206373
Type: N/A
Published: 28 Feb 2020
Modified: N/A
URL: www.packtpub.com/game-development/blender-2-8-game-vehicle-creation-video
Author: N/A
Duration: 22 hours 3 minutes
Skill: N/A
Exer/Code: [X]
Installation:
Unpack that shit, run that shit
Description:
In this course, you will learn how to create a game vehicle, from
the first polygon to the final configuration of the user
controls in the game engine.
You will begin by modelling an
Oshkosh-M All-Terrain Vehicle. You?ll go over the modelling tools
and techniques that you?ll need to create a low-poly vehicle in
Blender 2.8. You will UV map all the parts of the vehicle, and
you?ll learn how to combine all the pieces into an
efficient, unified UV map. From here, you will export the model out
of Blender and into Substance Painter. You will build the
textures for each part of the vehicle, and then export the
texture maps out, ready to take into Unity. Finally, you will
bring in the models and textures into Unity, set-up the
materials, and configure the vehicle controls.
By the end of this
course, you will acquire the skills to develop a
fully-featured game vehicle.