Release Name : Linkedin.Learning.AR.Development.Techniques.03.Recognition.and.Tracking-LiBRO
Publisher : Linkedin
Release Date : 2021-01-10
Size : 23 x 15MB
Url : https://www.lynda.com/Unity-3D-tutorials/AR-Development-Techniques-03-Recognition-Tracking/2315935-2.html
Release Info:
This course, the third in a four-part series, teaches you about image tracking, face
tracking, hand tracking, and object recognition in AR application development in Unity.
Instructor Parth Anand explains how image tracking works and what kinds of images are
suitable for tracking. Next, he discusses how to create a simple image tracking app with
just one image. He demonstrates how to create a book recognition and tracking app. Parth
covers how object detection works and what kind of objects are suitable for detection.
Then he goes into how to create a simple object detection app where the user can scan and
overlay virtual content on a real-world object. Next, Parth steps you through how to
create an AR glasses try-on app where the user can try different glasses models, change
frame colors, and go to the product webpage to buy the glasses. Parth explains how to set
up and use the ManoMotion SDK for manipulating virtual 3D objects using grab, pinch, and
click hand gestures.<br><br>Note: The fourth installment in this series will be released
in January 2021.
- Unpack
- Open the tutorial
- Enjoy