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Digital Tutors -
Using the Blend Shapes Plugin for ZBrush 4
: DESCRIPTION
Required Software: Zbrush 4 and up, Maya 2008 and up
In this course we will learn to use the Blend Shapes plugin for ZBrush 4.
Blend shapes are a great way to quickly add expression to our characters
or otherwise deform models based on our specific design. ZBrush is
particularly adept at allowing us to create those target shapes. In this
series of lessons we'll learn how to use the Blend Shapes plug-in to
quickly create and export blend shapes for use in Maya. We will begin by
talking about the installation of the plug-in and then take a look at
its simple interface. We will proceed to create an expression for our old
man character and export it quickly to Maya. While there, we will look at
how to access our new blend shapes and talk about the other data that
will come through with the transfer. We will also talk about exporting
multiple blend shapes to create expression libraries and we'll finish up
by looking at how we can export shapes for multiple subtools. Once
completed, you'll be able to start transferring your own blend shapes
to Maya much more quickly and easily.
http://www.digitaltutors.com/11/training.php?pid=58
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8 : INSTALLATION
8 a. Extract
8 b. Mount/Burn
8 c. Play & Learn
: RESPECT DUE
DDUiSO .. JGTiSO .. AG .. CFE .. LiBiSO