Blender for Game Artists Volume 1 (c) 3dmotive.com
2014-10-30
.: I N F O :.
In this course, instructor Alan Thorn is going to be giving a
comprehensive introduction to Blender for Game Artists. Here, Alan
will show you how to get up and running in Blender for creating
animated in-game models even if you're a complete newbie! In the
earlier volumes, you will be learning a range of topics that include:
Blender (and 3d software) basics, primitive creation, 3D space
coordinates, loading in reference material, and basic mesh
manipulation. While near the end of the course, you'll start to feel
like a game art pro as you begin to learn and understand the concepts
of UV unwrapping, asset rigging for animation, animation creation, mesh
exporting, and game integration.
.: M E T A :.
Type .... : Instructional Video
Genre ... : Bookware
Disks ... : 43
URL ..... : http://3dmotive.com/series/blender-for-game-artists/179/
.: I N S T A L L :.
A) Unpack this release using your favorite RAR unpacker.
B) Load up the tutorial, and expand your knowledge.
C) Sit back, and enjoy!
.: J O I N :.
FIND US, HELP US, JOIN US!
QUALITY BOOKWARE!