Blend Shape-Based Facial Rigging in Maya (c) digitaltutors.com
2014-10-30
.: I N F O :.
In this series of Maya tutorials, you'll learn production-proven facial
rigging techniques for animation. We'll start by building a facial
skeleton. We'll then cover time-saving binding and weight-painting
techniques.
From there, we'll begin setting up control objects and Blend Shapes
that will allow animators to produce natural and appealing facial
expressions while having fun with the control rig. Along the way we'll
learn how to attach objects to a deforming mesh, we'll learn how to
troubleshoot common issues one might come across during the
construction of the rig, and also learn how to script tools using both
Python and MEL to improve our efficiency.
By the end of this Maya training, you'll be equipped with the knowledge
you need to set up your own facial rigs.
.: M E T A :.
Type .... : Instructional Video
Genre ... : Bookware
Disks ... : 47
URL ..... : http://www.digitaltutors.com/tutorial/1838-Blend-Shape-based-Facial-Rigging-in-Maya
.: I N S T A L L :.
A) Unpack this release using your favorite RAR unpacker.
B) Load up the tutorial, and expand your knowledge.
C) Sit back, and enjoy!
.: J O I N :.
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