KYRIE
ELEISON
RELEASE INFORMATION
TITLE: CREATING COSTUMES FOR PRODUCTION IN MAYA
PUBLISHER..........: DIGITALTUTORS
LINK...............: http://is.gd/SL4bLk
AUTHOR.............: SUZI LITTLE
LEVEL..............: INTERMEDIATE
RUNTIME............: 02H 16M
LANGUAGE...........: ENGLISH
RELEASE TYPE.......: RETAIL
RELEASE FORMAT.....: ISO
STORE DATE:........: 2015.05.07
RELEASE DATE.......: 2015.05.08
ISO SIZE...........: 2.546.843.648 B
ISO CHECKSUM.......: D09E283E
DISKCOUNT..........: 51 X 50MB
SAVED MONEY........: YOU DID!
DISKNAME...........: keiso_dtccforpinm
TUTORIAL
In this Maya tutorial we'll cover the best methods for
creating a clean model for clothing and collision object.
We'll cover how to adjust the cloth properties to help
create a smoother and faster simulation, and how to
organize your scene to make it as light and clean as
possible. We'll also review rest meshes and their
usefulness with post creation tailoring of a costume. By
the end of this Maya training, you'll have a solid
understanding of some core principles of proper costume
creation, suitable for studio production needs.
NOTES / NEWS
Huh? No news are good news!
RESPECTS
BBL - DDU - EEn - iNTENSiTY - JGT - RBS
SHOUTOUTS
DVT - FONT - iRONiSO - LAXiTY - PARADOX - SO
H7/BREAK