c R U i S n
c R U i S n p R E s E N t S
TiTLE......: Dungeons and Dragons - s01e01 - The Night Of No Tomorrow
CHANNEL....: Fox Kids
GENRE......: Cartoon
REL.DATE...: 21/08/04
AiR.DATE...: 17/09/83
DVD.DATE...: 10/05/04
SOURCE.....: DVD
FORMAT.....: PAL
LANGUAGE...: ENGLiSH
QUALiTY....: XviD 2-Pass VBR
RESOLUTiON.: 576x432
SiZE.......: 13x15mb
LENGTH.....: 20 mins 55 secs
r i p p e r ' s n o t e s
Dungeon Master sends the children northward to the town of
Helix to attend a local celebration. On the way they come
across Merlin in his sky castle who offers to make Presto
his apprentice, but only if Presto will stay there for the
rest of his life.
Based on the board game of same title.
Hank, Presto, Eric, Diana, Shiela and her younger brother
Bobby all go to an amusement park one night. While there,
they go on a ride called 'Dungeons and Dragons.' But while
on that ride, they get sucked into the world of Dungeons and
Dragons. There they are attacked by various monsters and
entites. When all sems lost, they're greeted by a short,
mysterious man known as Dungeon Master. He gives each one of
them a magical item that they can use to fight monsters and
defend themselves.
Hank (the Ranger) is given a bow that creates arrows of
energy. Presto (the Magician) is given a hat of magic
spells. Eric (the Cavalier) is given a shield that can
deflect any attack against it. Diana (the Acrobat) is given
a extendable javelin that allows her to do feats of
acrobatics. Shiela (the Thief) is given a cloak that when
the hood is pulled up, makes her invisable. And Bobby (the
Barbarian) is given a club that can crush anything it is
struck against.
They're all being pursued by the evil Venger, a man who's
history is somehow tied with the Dungeon Master. His
ultimate goal is to acquire all six magical items the kids
possess. He has a sub-servant known as the shadow demon who
spies on the kids and gives reports on their goings-on.
Venger has a mortal enemy, a five-headed dragon named
Tiamat. The kids are constantly looking for a way back to
their home, but also go where the Dungeon Master tells them
their presence is required.
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